Replace IEntityManager resolves in systems for cached EntityManager
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@@ -66,7 +66,7 @@ namespace Content.Server.Cuffs
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if (args.User == args.Target)
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{
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// This UncuffAttemptEvent check should probably be In MobStateSystem, not here?
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<MobStateComponent?>(args.User, out var state))
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if (EntityManager.TryGetComponent<MobStateComponent?>(args.User, out var state))
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{
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// Manually check this.
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if (state.IsIncapacitated())
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@@ -101,11 +101,11 @@ namespace Content.Server.Cuffs
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{
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var owner = message.Sender;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out CuffableComponent? cuffable) ||
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if (!EntityManager.TryGetComponent(owner, out CuffableComponent? cuffable) ||
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!cuffable.Initialized) return;
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var dirty = false;
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var handCount = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<HandsComponent>(owner)?.Count ?? 0;
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var handCount = EntityManager.GetComponentOrNull<HandsComponent>(owner)?.Count ?? 0;
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while (cuffable.CuffedHandCount > handCount && cuffable.CuffedHandCount > 0)
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{
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@@ -115,7 +115,7 @@ namespace Content.Server.Cuffs
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var entity = container.ContainedEntities[^1];
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container.Remove(entity);
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).WorldPosition = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(owner).WorldPosition;
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EntityManager.GetComponent<TransformComponent>(entity).WorldPosition = EntityManager.GetComponent<TransformComponent>(owner).WorldPosition;
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}
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if (dirty)
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