Localization of encryption keys (#30172)

* Localization of encryption keys

* Localization of encryption keys update
This commit is contained in:
chavonadelal
2024-07-20 19:14:41 +03:00
committed by GitHub
parent 297baaca23
commit c89186a26f
2 changed files with 3 additions and 3 deletions

View File

@@ -239,14 +239,14 @@ public sealed partial class EncryptionKeySystem : EntitySystem
{ {
var msg = Loc.GetString("examine-headset-default-channel", var msg = Loc.GetString("examine-headset-default-channel",
("prefix", SharedChatSystem.DefaultChannelPrefix), ("prefix", SharedChatSystem.DefaultChannelPrefix),
("channel", defaultChannel), ("channel", proto.LocalizedName),
("color", proto.Color)); ("color", proto.Color));
examineEvent.PushMarkup(msg); examineEvent.PushMarkup(msg);
} }
if (HasComp<EncryptionKeyComponent>(examineEvent.Examined)) if (HasComp<EncryptionKeyComponent>(examineEvent.Examined))
{ {
var msg = Loc.GetString("examine-encryption-default-channel", var msg = Loc.GetString("examine-encryption-default-channel",
("channel", defaultChannel), ("channel", proto.LocalizedName),
("color", proto.Color)); ("color", proto.Color));
examineEvent.PushMarkup(msg); examineEvent.PushMarkup(msg);
} }

View File

@@ -9,7 +9,7 @@ public sealed partial class RadioChannelPrototype : IPrototype
/// Human-readable name for the channel. /// Human-readable name for the channel.
/// </summary> /// </summary>
[DataField("name")] [DataField("name")]
public string Name { get; private set; } = string.Empty; public LocId Name { get; private set; } = string.Empty;
[ViewVariables(VVAccess.ReadOnly)] [ViewVariables(VVAccess.ReadOnly)]
public string LocalizedName => Loc.GetString(Name); public string LocalizedName => Loc.GetString(Name);