Increase time inbetween anomaly pulses (#26677)
nerf anomaly pulse delays
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@@ -95,13 +95,13 @@ public sealed partial class AnomalyComponent : Component
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/// The minimum interval between pulses.
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/// </summary>
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[DataField]
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public TimeSpan MinPulseLength = TimeSpan.FromMinutes(1);
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public TimeSpan MinPulseLength = TimeSpan.FromMinutes(2);
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/// <summary>
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/// The maximum interval between pulses.
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/// </summary>
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[DataField]
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public TimeSpan MaxPulseLength = TimeSpan.FromMinutes(2);
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public TimeSpan MaxPulseLength = TimeSpan.FromMinutes(4);
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/// <summary>
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/// A percentage by which the length of a pulse might vary.
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@@ -164,6 +164,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreFlesh
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coreInertPrototype: AnomalyCoreFleshInert
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minPulseLength: 180
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maxPulseLength: 300
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- type: Sprite
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layers:
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- state: anom5
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@@ -355,6 +357,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreRock
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coreInertPrototype: AnomalyCoreRockInert
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minPulseLength: 180
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maxPulseLength: 300
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- type: Sprite
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layers:
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- state: anom6
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@@ -605,6 +609,8 @@
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offset: 0, 0
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corePrototype: AnomalyCoreFlora
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coreInertPrototype: AnomalyCoreFloraInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Slash: 0
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@@ -709,6 +715,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreLiquid
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coreInertPrototype: AnomalyCoreLiquidInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Slash: 1
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@@ -822,6 +830,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreShadow
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coreInertPrototype: AnomalyCoreShadowInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Cold: 10
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