Action, Action Container, and Action Upgrade changes (#24005)

* Added TransferActionWithNewAttached and TransferAllActionsWithNewAttached and OnActionAdded event method to ActionContainerSystem. These are needed where the action needs to have a different attached entity for usage.  Fixed a bug with not being able to upgrade actions between levels.  Added a way to grant and remove a singular action.

* adds an action container component to mind on action added to fix tests

* Swaps trycomp for hascomp

* Maybe this will fix the thests

* Grants action container to performer as well

* Wait that makes no sense, removing that

* fixes mind action grant logic

* Changes ent check back to netent check

* Reverts unintended container changes
This commit is contained in:
keronshb
2024-01-15 01:37:38 -05:00
committed by GitHub
parent ff3fe2e79b
commit c8466055ef
5 changed files with 182 additions and 22 deletions

View File

@@ -51,7 +51,7 @@ internal sealed class UpgradeActionCommand : IConsoleCommand
if (args.Length == 1)
{
if (!actionUpgrade.TryUpgradeAction(uid, actionUpgradeComponent))
if (!actionUpgrade.TryUpgradeAction(uid, out _, actionUpgradeComponent))
{
shell.WriteLine(Loc.GetString("upgradeaction-command-cannot-level-up"));
return;
@@ -74,7 +74,7 @@ internal sealed class UpgradeActionCommand : IConsoleCommand
return;
}
if (!actionUpgrade.TryUpgradeAction(uid, actionUpgradeComponent, level))
if (!actionUpgrade.TryUpgradeAction(uid, out _, actionUpgradeComponent, level))
shell.WriteLine(Loc.GetString("upgradeaction-command-cannot-level-up"));
}
}

View File

@@ -30,6 +30,7 @@ public sealed class ActionContainerSystem : EntitySystem
SubscribeLocalEvent<ActionsContainerComponent, ComponentShutdown>(OnShutdown);
SubscribeLocalEvent<ActionsContainerComponent, EntRemovedFromContainerMessage>(OnEntityRemoved);
SubscribeLocalEvent<ActionsContainerComponent, EntInsertedIntoContainerMessage>(OnEntityInserted);
SubscribeLocalEvent<ActionsContainerComponent, ActionAddedEvent>(OnActionAdded);
SubscribeLocalEvent<ActionsContainerComponent, MindAddedMessage>(OnMindAdded);
SubscribeLocalEvent<ActionsContainerComponent, MindRemovedMessage>(OnMindRemoved);
}
@@ -38,7 +39,6 @@ public sealed class ActionContainerSystem : EntitySystem
{
if(!_mind.TryGetMind(uid, out var mindId, out _))
return;
if (!TryComp<ActionsContainerComponent>(mindId, out var mindActionContainerComp))
return;
@@ -174,6 +174,61 @@ public sealed class ActionContainerSystem : EntitySystem
DebugTools.AssertEqual(oldContainer.Container.Count, 0);
}
/// <summary>
/// Transfers an actions from one container to another, while changing the attached entity.
/// </summary>
/// <remarks>
/// This will actually remove and then re-grant the action.
/// Useful where you need to transfer from one container to another but also change the attached entity (ie spellbook > mind > user)
/// </remarks>
public void TransferActionWithNewAttached(
EntityUid actionId,
EntityUid newContainer,
EntityUid newAttached,
BaseActionComponent? action = null,
ActionsContainerComponent? container = null)
{
if (!_actions.ResolveActionData(actionId, ref action))
return;
if (action.Container == newContainer)
return;
var attached = newAttached;
if (!AddAction(newContainer, actionId, action, container))
return;
DebugTools.AssertEqual(action.Container, newContainer);
_actions.AddActionDirect(newAttached, actionId, action: action);
DebugTools.AssertEqual(action.AttachedEntity, attached);
}
/// <summary>
/// Transfers all actions from one container to another, while changing the attached entity.
/// </summary>
/// <remarks>
/// This will actually remove and then re-grant the action.
/// Useful where you need to transfer from one container to another but also change the attached entity (ie spellbook > mind > user)
/// </remarks>
public void TransferAllActionsWithNewAttached(
EntityUid from,
EntityUid to,
EntityUid newAttached,
ActionsContainerComponent? oldContainer = null,
ActionsContainerComponent? newContainer = null)
{
if (!Resolve(from, ref oldContainer) || !Resolve(to, ref newContainer))
return;
foreach (var action in oldContainer.Container.ContainedEntities.ToArray())
{
TransferActionWithNewAttached(action, to, newAttached, container: newContainer);
}
DebugTools.AssertEqual(oldContainer.Container.Count, 0);
}
/// <summary>
/// Adds a pre-existing action to an action container. If the action is already in some container it will first remove it.
/// </summary>
@@ -281,6 +336,12 @@ public sealed class ActionContainerSystem : EntitySystem
RaiseLocalEvent(uid, ref ev);
data.Container = null;
}
private void OnActionAdded(EntityUid uid, ActionsContainerComponent component, ActionAddedEvent args)
{
if (TryComp<MindComponent>(uid, out var mindComp) && mindComp.OwnedEntity != null && HasComp<ActionsContainerComponent>(mindComp.OwnedEntity.Value))
_actions.GrantContainedAction(mindComp.OwnedEntity.Value, uid, args.Action);
}
}
/// <summary>

View File

@@ -11,6 +11,7 @@ public sealed partial class ActionUpgradeComponent : Component
/// <summary>
/// Current Level of the action.
/// </summary>
[ViewVariables]
public int Level = 1;
/// <summary>

View File

@@ -21,7 +21,7 @@ public sealed class ActionUpgradeSystem : EntitySystem
private void OnActionUpgradeEvent(EntityUid uid, ActionUpgradeComponent component, ActionUpgradeEvent args)
{
if (!CanLevelUp(args.NewLevel, component.EffectedLevels, out var newActionProto)
if (!CanUpgrade(args.NewLevel, component.EffectedLevels, out var newActionProto)
|| !_actions.TryGetActionData(uid, out var actionComp))
return;
@@ -56,8 +56,9 @@ public sealed class ActionUpgradeSystem : EntitySystem
_entityManager.DeleteEntity(uid);
}
public bool TryUpgradeAction(EntityUid? actionId, ActionUpgradeComponent? actionUpgradeComponent = null, int newLevel = 0)
public bool TryUpgradeAction(EntityUid? actionId, out EntityUid? upgradeActionId, ActionUpgradeComponent? actionUpgradeComponent = null, int newLevel = 0)
{
upgradeActionId = null;
if (!TryGetActionUpgrade(actionId, out var actionUpgradeComp))
return false;
@@ -68,21 +69,26 @@ public sealed class ActionUpgradeSystem : EntitySystem
if (newLevel < 1)
newLevel = actionUpgradeComponent.Level + 1;
if (!CanLevelUp(newLevel, actionUpgradeComponent.EffectedLevels, out _))
if (!CanLevelUp(newLevel, actionUpgradeComponent.EffectedLevels))
return false;
UpgradeAction(actionId, actionUpgradeComp);
actionUpgradeComponent.Level = newLevel;
// If it can level up but can't upgrade, still return true and return current actionId as the upgradeId.
if (!CanUpgrade(newLevel, actionUpgradeComponent.EffectedLevels, out var newActionProto))
{
upgradeActionId = actionId;
DebugTools.AssertNotNull(upgradeActionId);
return true;
}
// TODO: Add checks for branching upgrades
private bool CanLevelUp(
int newLevel,
Dictionary<int, EntProtoId> levelDict,
[NotNullWhen(true)]out EntProtoId? newLevelProto)
{
newLevelProto = null;
upgradeActionId = UpgradeAction(actionId, actionUpgradeComp, newActionProto, newLevel);
DebugTools.AssertNotNull(upgradeActionId);
return true;
}
private bool CanLevelUp(int newLevel, Dictionary<int, EntProtoId> levelDict)
{
if (levelDict.Count < 1)
return false;
@@ -91,25 +97,47 @@ public sealed class ActionUpgradeSystem : EntitySystem
foreach (var (level, proto) in levelDict)
{
if (newLevel != level || newLevel > finalLevel)
if (newLevel > finalLevel)
continue;
if ((newLevel <= finalLevel && newLevel != level) || newLevel == level)
{
canLevel = true;
newLevelProto = proto;
DebugTools.AssertNotNull(newLevelProto);
break;
}
}
return canLevel;
}
private bool CanUpgrade(int newLevel, Dictionary<int, EntProtoId> levelDict, [NotNullWhen(true)]out EntProtoId? newLevelProto)
{
var canUpgrade = false;
newLevelProto = null;
var finalLevel = levelDict.Keys.ToList()[levelDict.Keys.Count - 1];
foreach (var (level, proto) in levelDict)
{
if (newLevel != level || newLevel > finalLevel)
continue;
canUpgrade = true;
newLevelProto = proto;
DebugTools.AssertNotNull(newLevelProto);
break;
}
return canUpgrade;
}
/// <summary>
/// Raises a level by one
/// </summary>
public void UpgradeAction(EntityUid? actionId, ActionUpgradeComponent? actionUpgradeComponent = null, int newLevel = 0)
public EntityUid? UpgradeAction(EntityUid? actionId, ActionUpgradeComponent? actionUpgradeComponent = null, EntProtoId? newActionProto = null, int newLevel = 0)
{
if (!TryGetActionUpgrade(actionId, out var actionUpgradeComp))
return;
return null;
actionUpgradeComponent ??= actionUpgradeComp;
DebugTools.AssertNotNull(actionUpgradeComponent);
@@ -118,7 +146,47 @@ public sealed class ActionUpgradeSystem : EntitySystem
if (newLevel < 1)
newLevel = actionUpgradeComponent.Level + 1;
RaiseActionUpgradeEvent(newLevel, actionId.Value);
actionUpgradeComponent.Level = newLevel;
// RaiseActionUpgradeEvent(newLevel, actionId.Value);
if (!CanUpgrade(newLevel, actionUpgradeComponent.EffectedLevels, out var newActionPrototype)
|| !_actions.TryGetActionData(actionId, out var actionComp))
return null;
newActionProto ??= newActionPrototype;
DebugTools.AssertNotNull(newActionProto);
var originalContainer = actionComp.Container;
var originalAttachedEntity = actionComp.AttachedEntity;
_actionContainer.RemoveAction(actionId.Value, actionComp);
EntityUid? upgradedActionId = null;
if (originalContainer != null
&& TryComp<ActionsContainerComponent>(originalContainer.Value, out var actionContainerComp))
{
upgradedActionId = _actionContainer.AddAction(originalContainer.Value, newActionProto, actionContainerComp);
if (originalAttachedEntity != null)
_actions.GrantContainedActions(originalAttachedEntity.Value, originalContainer.Value);
else
_actions.GrantContainedActions(originalContainer.Value, originalContainer.Value);
}
else if (originalAttachedEntity != null)
{
upgradedActionId = _actionContainer.AddAction(originalAttachedEntity.Value, newActionProto);
}
if (!TryComp<ActionUpgradeComponent>(upgradedActionId, out var upgradeComp))
return null;
upgradeComp.Level = newLevel;
// TODO: Preserve ordering of actions
_entityManager.DeleteEntity(actionId);
return upgradedActionId.Value;
}
private void RaiseActionUpgradeEvent(int level, EntityUid actionId)

View File

@@ -691,6 +691,24 @@ public abstract class SharedActionsSystem : EntitySystem
}
}
/// <summary>
/// Grants the provided action from the container to the target entity. If the target entity has no action
/// component, this will give them one.
/// </summary>
/// <param name="performer"></param>
/// <param name="container"></param>
/// <param name="actionId"></param>
public void GrantContainedAction(Entity<ActionsComponent?> performer, Entity<ActionsContainerComponent?> container, EntityUid actionId)
{
if (!Resolve(container, ref container.Comp))
return;
performer.Comp ??= EnsureComp<ActionsComponent>(performer);
if (TryGetActionData(actionId, out var action))
AddActionDirect(performer, actionId, performer.Comp, action);
}
public IEnumerable<(EntityUid Id, BaseActionComponent Comp)> GetActions(EntityUid holderId, ActionsComponent? actions = null)
{
if (!Resolve(holderId, ref actions, false))
@@ -723,6 +741,18 @@ public abstract class SharedActionsSystem : EntitySystem
}
}
/// <summary>
/// Removes a single provided action provided by another entity.
/// </summary>
public void RemoveProvidedAction(EntityUid performer, EntityUid container, EntityUid actionId, ActionsComponent? comp = null)
{
if (!Resolve(performer, ref comp, false) || !TryGetActionData(actionId, out var action))
return;
if (action.Container == container)
RemoveAction(performer, actionId, comp);
}
public void RemoveAction(EntityUid? actionId)
{
if (actionId == null)