Computer and machine parts are only created on map init now.
Fixes #3795
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@@ -28,13 +28,6 @@ namespace Content.Server.GameObjects.Components
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}
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}
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protected override void Startup()
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{
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base.Startup();
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CreateComputerBoard();
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}
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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