map renderer fixes (#29523)

* map renderer fixes

* remove useless casts
This commit is contained in:
Nemanja
2024-06-27 20:09:05 -04:00
committed by GitHub
parent bc1703323e
commit c7fcbe8c16
3 changed files with 17 additions and 7 deletions

View File

@@ -86,7 +86,8 @@ public sealed class DecalPainter
image.Mutate(o => o.Rotate((float) -decal.Angle.Degrees)); image.Mutate(o => o.Rotate((float) -decal.Angle.Degrees));
var coloredImage = new Image<Rgba32>(image.Width, image.Height); var coloredImage = new Image<Rgba32>(image.Width, image.Height);
Color color = decal.Color?.ConvertImgSharp() ?? Color.White; Color color = decal.Color?.WithAlpha(byte.MaxValue).ConvertImgSharp() ?? Color.White; // remove the encoded color alpha here
var alpha = decal.Color?.A ?? 1; // get the alpha separately so we can use it in DrawImage
coloredImage.Mutate(o => o.BackgroundColor(color)); coloredImage.Mutate(o => o.BackgroundColor(color));
image.Mutate(o => o image.Mutate(o => o
@@ -95,6 +96,6 @@ public sealed class DecalPainter
// Very unsure why the - 1 is needed in the first place but all decals are off by exactly one pixel otherwise // Very unsure why the - 1 is needed in the first place but all decals are off by exactly one pixel otherwise
// Woohoo! // Woohoo!
canvas.Mutate(o => o.DrawImage(image, new Point((int) data.X, (int) data.Y - 1), 1.0f)); canvas.Mutate(o => o.DrawImage(image, new Point((int) data.X, (int) data.Y - 1), alpha));
} }
} }

View File

@@ -123,19 +123,28 @@ public sealed class EntityPainter
image.Mutate(o => o.Crop(rect)); image.Mutate(o => o.Crop(rect));
var spriteRotation = 0f;
if (!entity.Sprite.NoRotation && !entity.Sprite.SnapCardinals && entity.Sprite.GetLayerDirectionCount(layer) == 1)
{
spriteRotation = (float) worldRotation.Degrees;
}
var colorMix = entity.Sprite.Color * layer.Color; var colorMix = entity.Sprite.Color * layer.Color;
var imageColor = Color.FromRgba(colorMix.RByte, colorMix.GByte, colorMix.BByte, colorMix.AByte); var imageColor = Color.FromRgba(colorMix.RByte, colorMix.GByte, colorMix.BByte, colorMix.AByte);
var coloredImage = new Image<Rgba32>(image.Width, image.Height); var coloredImage = new Image<Rgba32>(image.Width, image.Height);
coloredImage.Mutate(o => o.BackgroundColor(imageColor)); coloredImage.Mutate(o => o.BackgroundColor(imageColor));
var (imgX, imgY) = rsi?.Size ?? (EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter); var (imgX, imgY) = rsi?.Size ?? (EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
var offsetX = (int) (entity.Sprite.Offset.X * EyeManager.PixelsPerMeter);
var offsetY = (int) (entity.Sprite.Offset.Y * EyeManager.PixelsPerMeter);
image.Mutate(o => o image.Mutate(o => o
.DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1) .DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1)
.Resize(imgX, imgY) .Resize(imgX, imgY)
.Flip(FlipMode.Vertical)); .Flip(FlipMode.Vertical)
.Rotate(spriteRotation));
var pointX = (int) entity.X - imgX / 2 + EyeManager.PixelsPerMeter / 2; var pointX = (int) entity.X + offsetX - imgX / 2;
var pointY = (int) entity.Y - imgY / 2 + EyeManager.PixelsPerMeter / 2; var pointY = (int) entity.Y + offsetY - imgY / 2;
canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1)); canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1));
} }
} }

View File

@@ -138,8 +138,8 @@ namespace Content.MapRenderer.Painters
var yOffset = (int) -grid.LocalAABB.Bottom; var yOffset = (int) -grid.LocalAABB.Bottom;
var tileSize = grid.TileSize; var tileSize = grid.TileSize;
var x = ((float) Math.Floor(position.X) + xOffset) * tileSize * TilePainter.TileImageSize; var x = (position.X + xOffset) * tileSize * TilePainter.TileImageSize;
var y = ((float) Math.Floor(position.Y) + yOffset) * tileSize * TilePainter.TileImageSize; var y = (position.Y + yOffset) * tileSize * TilePainter.TileImageSize;
return (x, y); return (x, y);
} }