Fix shuttle angular velocity direction
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@@ -126,7 +126,7 @@ namespace Content.Server.Physics.Controllers
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physicsComponent.Mass *
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movement.Y *
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10);
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physicsComponent.ApplyAngularImpulse(movement.X * angularSpeed);
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physicsComponent.ApplyAngularImpulse(-movement.X * angularSpeed);
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}
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// TODO WHEN THIS ACTUALLY WORKS
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