Revert "Disease stages" (#9034)
This commit is contained in:
@@ -36,17 +36,6 @@ namespace Content.Shared.Disease
|
||||
/// it needs something to control its tickrate
|
||||
/// </summary>
|
||||
public float Accumulator = 0f;
|
||||
|
||||
/// <summary>
|
||||
/// This controls the progression of the disease, used to stage disease effects
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float DiseaseSeverity
|
||||
{
|
||||
get => _diseaseServerity;
|
||||
set => _diseaseServerity = Math.Clamp(value, 0f, 1f);
|
||||
}
|
||||
private float _diseaseServerity = 0f;
|
||||
/// <summary>
|
||||
/// List of effects the disease has that will
|
||||
/// run every second (by default anyway)
|
||||
|
||||
Reference in New Issue
Block a user