diff --git a/Content.Client/Atmos/EntitySystems/AtmosPipeAppearanceSystem.cs b/Content.Client/Atmos/EntitySystems/AtmosPipeAppearanceSystem.cs index 9a4b93e3d3..adcbfac7f3 100644 --- a/Content.Client/Atmos/EntitySystems/AtmosPipeAppearanceSystem.cs +++ b/Content.Client/Atmos/EntitySystems/AtmosPipeAppearanceSystem.cs @@ -12,7 +12,6 @@ namespace Content.Client.Atmos.EntitySystems; [UsedImplicitly] public sealed class AtmosPipeAppearanceSystem : EntitySystem { - [Dependency] private readonly IResourceCache _resCache = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!; public override void Initialize() diff --git a/Content.Client/Clothing/ClientClothingSystem.cs b/Content.Client/Clothing/ClientClothingSystem.cs index 5c638f861c..f4489b7f74 100644 --- a/Content.Client/Clothing/ClientClothingSystem.cs +++ b/Content.Client/Clothing/ClientClothingSystem.cs @@ -47,7 +47,6 @@ public sealed class ClientClothingSystem : ClothingSystem [Dependency] private readonly IResourceCache _cache = default!; [Dependency] private readonly InventorySystem _inventorySystem = default!; - [Dependency] private readonly SharedAppearanceSystem _appearance = default!; public override void Initialize() { diff --git a/Content.Client/MassMedia/Ui/NewsWriteMenu.xaml.cs b/Content.Client/MassMedia/Ui/NewsWriteMenu.xaml.cs index 6d05505bcb..b3cbf0cf2c 100644 --- a/Content.Client/MassMedia/Ui/NewsWriteMenu.xaml.cs +++ b/Content.Client/MassMedia/Ui/NewsWriteMenu.xaml.cs @@ -9,9 +9,6 @@ namespace Content.Client.MassMedia.Ui; [GenerateTypedNameReferences] public sealed partial class NewsWriteMenu : DefaultWindow { - [Dependency] private readonly IEntityManager _entityManager = default!; - [Dependency] private readonly IPrototypeManager _prototypeManager = default!; - public event Action? ShareButtonPressed; public event Action? DeleteButtonPressed; diff --git a/Content.Client/Power/APC/UI/ApcMenu.xaml.cs b/Content.Client/Power/APC/UI/ApcMenu.xaml.cs index 3bddcfd928..f1d488f7c9 100644 --- a/Content.Client/Power/APC/UI/ApcMenu.xaml.cs +++ b/Content.Client/Power/APC/UI/ApcMenu.xaml.cs @@ -17,7 +17,6 @@ namespace Content.Client.Power.APC.UI [GenerateTypedNameReferences] public sealed partial class ApcMenu : FancyWindow { - [Dependency] private readonly IEntityManager _entityManager = default!; public ApcMenu(ApcBoundUserInterface owner) { IoCManager.InjectDependencies(this); diff --git a/Content.Client/Radiation/Systems/GeigerSystem.cs b/Content.Client/Radiation/Systems/GeigerSystem.cs index f3adccf0fc..d7401dce7e 100644 --- a/Content.Client/Radiation/Systems/GeigerSystem.cs +++ b/Content.Client/Radiation/Systems/GeigerSystem.cs @@ -11,9 +11,6 @@ namespace Content.Client.Radiation.Systems; public sealed class GeigerSystem : SharedGeigerSystem { - [Dependency] private readonly AudioSystem _audio = default!; - [Dependency] private readonly IPlayerManager _playerManager = default!; - public override void Initialize() { base.Initialize(); diff --git a/Content.Client/Singularity/Systems/SingularitySystem.cs b/Content.Client/Singularity/Systems/SingularitySystem.cs index 3ff0f7c11a..5293ad499d 100644 --- a/Content.Client/Singularity/Systems/SingularitySystem.cs +++ b/Content.Client/Singularity/Systems/SingularitySystem.cs @@ -13,8 +13,6 @@ namespace Content.Client.Singularity.EntitySystems; /// public sealed class SingularitySystem : SharedSingularitySystem { - [Dependency] private readonly AppearanceSystem _appearanceSystem = default!; - public override void Initialize() { base.Initialize(); diff --git a/Content.Client/Traits/ParacusiaSystem.cs b/Content.Client/Traits/ParacusiaSystem.cs index d05820c7ca..34c7d6859e 100644 --- a/Content.Client/Traits/ParacusiaSystem.cs +++ b/Content.Client/Traits/ParacusiaSystem.cs @@ -14,7 +14,6 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem [Dependency] private readonly IPlayerManager _player = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; - [Dependency] private readonly CameraRecoilSystem _camera = default!; public override void Initialize() { diff --git a/Content.Client/UserInterface/Systems/DamageOverlays/DamageOverlayUiController.cs b/Content.Client/UserInterface/Systems/DamageOverlays/DamageOverlayUiController.cs index 6f380604fb..4a5731a528 100644 --- a/Content.Client/UserInterface/Systems/DamageOverlays/DamageOverlayUiController.cs +++ b/Content.Client/UserInterface/Systems/DamageOverlays/DamageOverlayUiController.cs @@ -19,7 +19,6 @@ public sealed class DamageOverlayUiController : UIController [Dependency] private readonly IOverlayManager _overlayManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!; - [UISystemDependency] private readonly ClientAlertsSystem _alertsSystem = default!; [UISystemDependency] private readonly MobThresholdSystem _mobThresholdSystem = default!; private Overlays.DamageOverlay _overlay = default!; diff --git a/Content.Client/Voting/VoteManager.cs b/Content.Client/Voting/VoteManager.cs index a587ec7240..3220f2bdb2 100644 --- a/Content.Client/Voting/VoteManager.cs +++ b/Content.Client/Voting/VoteManager.cs @@ -34,7 +34,6 @@ namespace Content.Client.Voting [Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private readonly IBaseClient _client = default!; - [Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!; private readonly Dictionary _standardVoteTimeouts = new(); private readonly Dictionary _votes = new(); diff --git a/Content.Client/Weapons/Melee/MeleeWeaponSystem.cs b/Content.Client/Weapons/Melee/MeleeWeaponSystem.cs index a232105642..2ae6dbdbf4 100644 --- a/Content.Client/Weapons/Melee/MeleeWeaponSystem.cs +++ b/Content.Client/Weapons/Melee/MeleeWeaponSystem.cs @@ -25,7 +25,6 @@ namespace Content.Client.Weapons.Melee; public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem { [Dependency] private readonly IEyeManager _eyeManager = default!; - [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IInputManager _inputManager = default!; [Dependency] private readonly IPlayerManager _player = default!; [Dependency] private readonly IStateManager _stateManager = default!; diff --git a/Content.Server/Administration/Commands/SetOutfitCommand.cs b/Content.Server/Administration/Commands/SetOutfitCommand.cs index 5e2b0bd491..96fa465253 100644 --- a/Content.Server/Administration/Commands/SetOutfitCommand.cs +++ b/Content.Server/Administration/Commands/SetOutfitCommand.cs @@ -20,7 +20,6 @@ namespace Content.Server.Administration.Commands public sealed class SetOutfitCommand : IConsoleCommand { [Dependency] private readonly IEntityManager _entities = default!; - [Dependency] private readonly IPrototypeManager _prototypes = default!; public string Command => "setoutfit"; diff --git a/Content.Server/Administration/Notes/AdminNotesEui.cs b/Content.Server/Administration/Notes/AdminNotesEui.cs index 787ebbabd6..d1297b251d 100644 --- a/Content.Server/Administration/Notes/AdminNotesEui.cs +++ b/Content.Server/Administration/Notes/AdminNotesEui.cs @@ -16,7 +16,6 @@ public sealed class AdminNotesEui : BaseEui [Dependency] private readonly IAdminManager _admins = default!; [Dependency] private readonly IAdminNotesManager _notesMan = default!; [Dependency] private readonly IPlayerLocator _locator = default!; - [Dependency] private readonly IServerDbManager _db = default!; public AdminNotesEui() { diff --git a/Content.Server/Anomaly/Effects/EntityAnomalySystem.cs b/Content.Server/Anomaly/Effects/EntityAnomalySystem.cs index 445774b7a3..5c8e92044c 100644 --- a/Content.Server/Anomaly/Effects/EntityAnomalySystem.cs +++ b/Content.Server/Anomaly/Effects/EntityAnomalySystem.cs @@ -16,8 +16,6 @@ public sealed class EntityAnomalySystem : EntitySystem { [Dependency] private readonly IMapManager _map = default!; [Dependency] private readonly IRobustRandom _random = default!; - [Dependency] private readonly ITileDefinitionManager _tiledef = default!; - [Dependency] private readonly TileSystem _tile = default!; /// public override void Initialize() diff --git a/Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs b/Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs index c9855c5885..3468310855 100644 --- a/Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs +++ b/Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs @@ -24,7 +24,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems { [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; [Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!; - [Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly PowerReceiverSystem _power = default!; [Dependency] private readonly NodeContainerSystem _nodeContainer = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!; diff --git a/Content.Server/Body/Systems/StomachSystem.cs b/Content.Server/Body/Systems/StomachSystem.cs index 3a4bd8e9c8..b5d1282465 100644 --- a/Content.Server/Body/Systems/StomachSystem.cs +++ b/Content.Server/Body/Systems/StomachSystem.cs @@ -9,7 +9,6 @@ namespace Content.Server.Body.Systems { public sealed class StomachSystem : EntitySystem { - [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; public const string DefaultSolutionName = "stomach"; diff --git a/Content.Server/Chemistry/EntitySystems/ChemMasterSystem.cs b/Content.Server/Chemistry/EntitySystems/ChemMasterSystem.cs index e5fb7ea7e9..2ec7ad5c49 100644 --- a/Content.Server/Chemistry/EntitySystems/ChemMasterSystem.cs +++ b/Content.Server/Chemistry/EntitySystems/ChemMasterSystem.cs @@ -35,7 +35,6 @@ namespace Content.Server.Chemistry.EntitySystems [Dependency] private readonly StorageSystem _storageSystem = default!; [Dependency] private readonly LabelSystem _labelSystem = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; - [Dependency] private readonly AppearanceSystem _appearance = default!; [ValidatePrototypeId] private const string PillPrototypeId = "Pill"; diff --git a/Content.Server/Chemistry/EntitySystems/SolutionHeaterSystem.cs b/Content.Server/Chemistry/EntitySystems/SolutionHeaterSystem.cs index b5eb587cf2..31698cf175 100644 --- a/Content.Server/Chemistry/EntitySystems/SolutionHeaterSystem.cs +++ b/Content.Server/Chemistry/EntitySystems/SolutionHeaterSystem.cs @@ -10,7 +10,6 @@ namespace Content.Server.Chemistry.EntitySystems; public sealed class SolutionHeaterSystem : EntitySystem { - [Dependency] private readonly ItemPlacerSystem _itemPlacer = default!; [Dependency] private readonly PowerReceiverSystem _powerReceiver = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SolutionContainerSystem _solution = default!; diff --git a/Content.Server/Communications/CommunicationsConsoleSystem.cs b/Content.Server/Communications/CommunicationsConsoleSystem.cs index b9b701efdb..66ef092eee 100644 --- a/Content.Server/Communications/CommunicationsConsoleSystem.cs +++ b/Content.Server/Communications/CommunicationsConsoleSystem.cs @@ -37,7 +37,6 @@ namespace Content.Server.Communications [Dependency] private readonly StationSystem _stationSystem = default!; [Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!; - [Dependency] private readonly UserInterfaceSystem _uiSystem = default!; private const int MaxMessageLength = 256; private const int MaxMessageNewlines = 2; diff --git a/Content.Server/Contests/ContestsSystem.cs b/Content.Server/Contests/ContestsSystem.cs index c061bb9aa0..3ec696083d 100644 --- a/Content.Server/Contests/ContestsSystem.cs +++ b/Content.Server/Contests/ContestsSystem.cs @@ -18,7 +18,6 @@ namespace Content.Server.Contests /// public sealed class ContestsSystem : EntitySystem { - [Dependency] private readonly MobStateSystem _mobStateSystem = default!; [Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!; /// /// Returns the roller's mass divided by the target's. diff --git a/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs b/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs index b8501cf552..13fa3d246e 100644 --- a/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs +++ b/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs @@ -23,7 +23,6 @@ namespace Content.Server.Damage.Systems [Dependency] private readonly DamageExamineSystem _damageExamine = default!; [Dependency] private readonly SharedCameraRecoilSystem _sharedCameraRecoil = default!; [Dependency] private readonly SharedColorFlashEffectSystem _color = default!; - [Dependency] private readonly SharedPhysicsSystem _physics = default!; [Dependency] private readonly ThrownItemSystem _thrownItem = default!; public override void Initialize() diff --git a/Content.Server/Database/ServerDbManager.cs b/Content.Server/Database/ServerDbManager.cs index e8bb38edb4..f345763f53 100644 --- a/Content.Server/Database/ServerDbManager.cs +++ b/Content.Server/Database/ServerDbManager.cs @@ -292,7 +292,6 @@ namespace Content.Server.Database [Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private readonly IResourceManager _res = default!; [Dependency] private readonly ILogManager _logMgr = default!; - [Dependency] private readonly ITaskManager _taskManager = default!; private ServerDbBase _db = default!; private LoggingProvider _msLogProvider = default!; diff --git a/Content.Server/Disposal/Tube/Components/DisposalRouterComponent.cs b/Content.Server/Disposal/Tube/Components/DisposalRouterComponent.cs index cfce65d4a6..18c0945cef 100644 --- a/Content.Server/Disposal/Tube/Components/DisposalRouterComponent.cs +++ b/Content.Server/Disposal/Tube/Components/DisposalRouterComponent.cs @@ -12,8 +12,6 @@ namespace Content.Server.Disposal.Tube.Components [Access(typeof(DisposalTubeSystem))] public sealed partial class DisposalRouterComponent : DisposalJunctionComponent { - [Dependency] private readonly IEntityManager _entMan = default!; - [DataField("tags")] public HashSet Tags = new(); diff --git a/Content.Server/Disposal/Tube/Components/DisposalTubeComponent.cs b/Content.Server/Disposal/Tube/Components/DisposalTubeComponent.cs index 84c5262b95..8b3cd4720d 100644 --- a/Content.Server/Disposal/Tube/Components/DisposalTubeComponent.cs +++ b/Content.Server/Disposal/Tube/Components/DisposalTubeComponent.cs @@ -14,8 +14,6 @@ namespace Content.Server.Disposal.Tube.Components { [DataField("containerId")] public string ContainerId { get; set; } = "DisposalTube"; - [Dependency] private readonly IEntityManager _entMan = default!; - public static readonly TimeSpan ClangDelay = TimeSpan.FromSeconds(0.5); public TimeSpan LastClang; diff --git a/Content.Server/Dragon/DragonSystem.cs b/Content.Server/Dragon/DragonSystem.cs index e9abc266ee..82aa10b037 100644 --- a/Content.Server/Dragon/DragonSystem.cs +++ b/Content.Server/Dragon/DragonSystem.cs @@ -30,16 +30,12 @@ namespace Content.Server.Dragon; public sealed partial class DragonSystem : EntitySystem { [Dependency] private readonly IMapManager _mapManager = default!; - [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ISerializationManager _serManager = default!; [Dependency] private readonly ITileDefinitionManager _tileDef = default!; [Dependency] private readonly ChatSystem _chat = default!; [Dependency] private readonly SharedActionsSystem _actionsSystem = default!; - [Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; - [Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!; [Dependency] private readonly MovementSpeedModifierSystem _movement = default!; - [Dependency] private readonly SharedContainerSystem _containerSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly NPCSystem _npc = default!; diff --git a/Content.Server/Fluids/EntitySystems/SmokeSystem.cs b/Content.Server/Fluids/EntitySystems/SmokeSystem.cs index 241ec1daa2..ee0d16a7a2 100644 --- a/Content.Server/Fluids/EntitySystems/SmokeSystem.cs +++ b/Content.Server/Fluids/EntitySystems/SmokeSystem.cs @@ -29,15 +29,11 @@ namespace Content.Server.Fluids.EntitySystems; public sealed class SmokeSystem : EntitySystem { // If I could do it all again this could probably use a lot more of puddles. - [Dependency] private readonly IAdminLogManager _logger = default!; [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private readonly AppearanceSystem _appearance = default!; - [Dependency] private readonly BloodstreamSystem _blood = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!; - [Dependency] private readonly InternalsSystem _internals = default!; - [Dependency] private readonly ReactiveSystem _reactive = default!; [Dependency] private readonly SolutionContainerSystem _solutionSystem = default!; /// diff --git a/Content.Server/GameTicking/GameTicker.cs b/Content.Server/GameTicking/GameTicker.cs index d62fb2ac60..75ef58187b 100644 --- a/Content.Server/GameTicking/GameTicker.cs +++ b/Content.Server/GameTicking/GameTicker.cs @@ -42,7 +42,6 @@ namespace Content.Server.GameTicking [Dependency] private readonly MindTrackerSystem _mindTracker = default!; [Dependency] private readonly MobStateSystem _mobState = default!; [Dependency] private readonly PvsOverrideSystem _pvsOverride = default!; - [Dependency] private readonly IAdminLogManager _adminLogs = default!; [ViewVariables] private bool _initialized; [ViewVariables] private bool _postInitialized; diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index 986a4388ee..46409ffba6 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -53,7 +53,6 @@ public sealed class NukeopsRuleSystem : GameRuleSystem [Dependency] private readonly NpcFactionSystem _npcFaction = default!; [Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!; [Dependency] private readonly StationSpawningSystem _stationSpawningSystem = default!; - [Dependency] private readonly StationSystem _stationSystem = default!; [Dependency] private readonly RoundEndSystem _roundEndSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly MapLoaderSystem _map = default!; diff --git a/Content.Server/Humanoid/Systems/RandomHumanoidSystem.cs b/Content.Server/Humanoid/Systems/RandomHumanoidSystem.cs index 465987332f..6ec1770ccd 100644 --- a/Content.Server/Humanoid/Systems/RandomHumanoidSystem.cs +++ b/Content.Server/Humanoid/Systems/RandomHumanoidSystem.cs @@ -14,7 +14,6 @@ namespace Content.Server.Humanoid.Systems; public sealed class RandomHumanoidSystem : EntitySystem { [Dependency] private readonly IPrototypeManager _prototypeManager = default!; - [Dependency] private readonly IComponentFactory _compFactory = default!; [Dependency] private readonly ISerializationManager _serialization = default!; [Dependency] private readonly MetaDataSystem _metaData = default!; diff --git a/Content.Server/Instruments/InstrumentSystem.cs b/Content.Server/Instruments/InstrumentSystem.cs index 2f27e5ff55..f1415ba388 100644 --- a/Content.Server/Instruments/InstrumentSystem.cs +++ b/Content.Server/Instruments/InstrumentSystem.cs @@ -30,7 +30,6 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem [Dependency] private readonly UserInterfaceSystem _bui = default!; [Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly TransformSystem _transform = default!; - [Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly InteractionSystem _interactions = default!; private const float MaxInstrumentBandRange = 10f; diff --git a/Content.Server/Interaction/InteractionSystem.cs b/Content.Server/Interaction/InteractionSystem.cs index 2433332afc..ff49bc4bfe 100644 --- a/Content.Server/Interaction/InteractionSystem.cs +++ b/Content.Server/Interaction/InteractionSystem.cs @@ -25,8 +25,6 @@ namespace Content.Server.Interaction [UsedImplicitly] public sealed partial class InteractionSystem : SharedInteractionSystem { - [Dependency] private readonly IAdminLogManager _adminLogger = default!; - [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!; [Dependency] private readonly SharedContainerSystem _container = default!; [Dependency] private readonly UserInterfaceSystem _uiSystem = default!; diff --git a/Content.Server/Mobs/CritMobActionsSystem.cs b/Content.Server/Mobs/CritMobActionsSystem.cs index b2c8ccd694..26788ddf6b 100644 --- a/Content.Server/Mobs/CritMobActionsSystem.cs +++ b/Content.Server/Mobs/CritMobActionsSystem.cs @@ -19,7 +19,6 @@ namespace Content.Server.Mobs; /// public sealed class CritMobActionsSystem : EntitySystem { - [Dependency] private readonly ActionBlockerSystem _actionBlocker = default!; [Dependency] private readonly ChatSystem _chat = default!; [Dependency] private readonly DeathgaspSystem _deathgasp = default!; [Dependency] private readonly IServerConsoleHost _host = default!; diff --git a/Content.Server/NPC/Systems/NPCCombatSystem.cs b/Content.Server/NPC/Systems/NPCCombatSystem.cs index a06fd6a287..fe01b2fcbe 100644 --- a/Content.Server/NPC/Systems/NPCCombatSystem.cs +++ b/Content.Server/NPC/Systems/NPCCombatSystem.cs @@ -21,7 +21,6 @@ public sealed partial class NPCCombatSystem : EntitySystem [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly NPCSteeringSystem _steering = default!; [Dependency] private readonly SharedMeleeWeaponSystem _melee = default!; - [Dependency] private readonly SharedPhysicsSystem _physics = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; /// diff --git a/Content.Server/NPC/Systems/NPCSteeringSystem.cs b/Content.Server/NPC/Systems/NPCSteeringSystem.cs index ff83b8b722..9ba43a2959 100644 --- a/Content.Server/NPC/Systems/NPCSteeringSystem.cs +++ b/Content.Server/NPC/Systems/NPCSteeringSystem.cs @@ -49,7 +49,6 @@ public sealed partial class NPCSteeringSystem : SharedNPCSteeringSystem [Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IMapManager _mapManager = default!; - [Dependency] private readonly IParallelManager _parallel = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ClimbSystem _climb = default!; [Dependency] private readonly DoAfterSystem _doAfter = default!; diff --git a/Content.Server/Nutrition/EntitySystems/FoodSystem.cs b/Content.Server/Nutrition/EntitySystems/FoodSystem.cs index 43131f5c83..6c522a8b28 100644 --- a/Content.Server/Nutrition/EntitySystems/FoodSystem.cs +++ b/Content.Server/Nutrition/EntitySystems/FoodSystem.cs @@ -52,7 +52,6 @@ namespace Content.Server.Nutrition.EntitySystems [Dependency] private readonly ReactiveSystem _reaction = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly StackSystem _stack = default!; - [Dependency] private readonly TagSystem _tags = default!; public const float MaxFeedDistance = 1.0f; diff --git a/Content.Server/PDA/PdaSystem.cs b/Content.Server/PDA/PdaSystem.cs index b975b96073..abc4d6bcdc 100644 --- a/Content.Server/PDA/PdaSystem.cs +++ b/Content.Server/PDA/PdaSystem.cs @@ -27,7 +27,6 @@ namespace Content.Server.PDA [Dependency] private readonly RingerSystem _ringer = default!; [Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly StoreSystem _store = default!; - [Dependency] private readonly NewsSystem _news = default!; [Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly UnpoweredFlashlightSystem _unpoweredFlashlight = default!; diff --git a/Content.Server/PowerCell/PowerCellSystem.cs b/Content.Server/PowerCell/PowerCellSystem.cs index 0f0bf12022..6633e43d42 100644 --- a/Content.Server/PowerCell/PowerCellSystem.cs +++ b/Content.Server/PowerCell/PowerCellSystem.cs @@ -23,12 +23,9 @@ namespace Content.Server.PowerCell; /// public sealed partial class PowerCellSystem : SharedPowerCellSystem { - [Dependency] private readonly IAdminLogManager _adminLogger = default!; [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly ActivatableUISystem _activatable = default!; [Dependency] private readonly BatterySystem _battery = default!; - [Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!; - [Dependency] private readonly ExplosionSystem _explosionSystem = default!; [Dependency] private readonly SharedContainerSystem _containerSystem = default!; [Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!; [Dependency] private readonly SharedAppearanceSystem _sharedAppearanceSystem = default!; diff --git a/Content.Server/Radio/EntitySystems/RadioSystem.cs b/Content.Server/Radio/EntitySystems/RadioSystem.cs index 6494908020..86c05b478b 100644 --- a/Content.Server/Radio/EntitySystems/RadioSystem.cs +++ b/Content.Server/Radio/EntitySystems/RadioSystem.cs @@ -27,7 +27,6 @@ public sealed class RadioSystem : EntitySystem [Dependency] private readonly IReplayRecordingManager _replay = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!; [Dependency] private readonly IRobustRandom _random = default!; - [Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly ChatSystem _chat = default!; // set used to prevent radio feedback loops. diff --git a/Content.Server/Spawners/EntitySystems/SpawnPointSystem.cs b/Content.Server/Spawners/EntitySystems/SpawnPointSystem.cs index 595b432c8e..516fc10d48 100644 --- a/Content.Server/Spawners/EntitySystems/SpawnPointSystem.cs +++ b/Content.Server/Spawners/EntitySystems/SpawnPointSystem.cs @@ -28,7 +28,6 @@ public sealed class SpawnPointSystem : EntitySystem // TODO: Cache all this if it ends up important. var points = EntityQueryEnumerator(); var possiblePositions = new List(); - EntityCoordinates? firstLoc = null; while ( points.MoveNext(out var uid, out var spawnPoint, out var xform)) { diff --git a/Content.Server/Speech/EntitySystems/ArchaicAccentSystem.cs b/Content.Server/Speech/EntitySystems/ArchaicAccentSystem.cs index d5a1613593..68ecc56f8c 100644 --- a/Content.Server/Speech/EntitySystems/ArchaicAccentSystem.cs +++ b/Content.Server/Speech/EntitySystems/ArchaicAccentSystem.cs @@ -6,7 +6,6 @@ namespace Content.Server.Speech.EntitySystems; public sealed class ArchaicAccentSystem : EntitySystem { - [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ReplacementAccentSystem _replacement = default!; public override void Initialize() diff --git a/Content.Server/Wires/WiresSystem.cs b/Content.Server/Wires/WiresSystem.cs index 67924ec5e2..56ffb8a0c1 100644 --- a/Content.Server/Wires/WiresSystem.cs +++ b/Content.Server/Wires/WiresSystem.cs @@ -33,7 +33,6 @@ public sealed class WiresSystem : SharedWiresSystem [Dependency] private readonly UserInterfaceSystem _uiSystem = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly IRobustRandom _random = default!; - [Dependency] private readonly WiresSystem _wiresSystem = default!; // This is where all the wire layouts are stored. [ViewVariables] private readonly Dictionary _layouts = new(); diff --git a/Content.Shared/CombatMode/Pacification/PacificationSystem.cs b/Content.Shared/CombatMode/Pacification/PacificationSystem.cs index 670d3976ea..e8807d4bbc 100644 --- a/Content.Shared/CombatMode/Pacification/PacificationSystem.cs +++ b/Content.Shared/CombatMode/Pacification/PacificationSystem.cs @@ -10,7 +10,6 @@ public sealed class PacificationSystem : EntitySystem [Dependency] private readonly AlertsSystem _alertsSystem = default!; [Dependency] private readonly SharedActionsSystem _actionsSystem = default!; [Dependency] private readonly SharedCombatModeSystem _combatSystem = default!; - [Dependency] private readonly SharedPopupSystem _popupSystem = default!; public override void Initialize() { diff --git a/Content.Shared/PAI/SharedPAISystem.cs b/Content.Shared/PAI/SharedPAISystem.cs index 28dbdb89d1..a5196cee1b 100644 --- a/Content.Shared/PAI/SharedPAISystem.cs +++ b/Content.Shared/PAI/SharedPAISystem.cs @@ -18,7 +18,6 @@ namespace Content.Shared.PAI /// public abstract class SharedPAISystem : EntitySystem { - [Dependency] private readonly ActionBlockerSystem _blocker = default!; [Dependency] private readonly SharedActionsSystem _actionsSystem = default!; public override void Initialize() diff --git a/Content.Shared/Throwing/ThrowingSystem.cs b/Content.Shared/Throwing/ThrowingSystem.cs index 95232ae565..e98beb96c9 100644 --- a/Content.Shared/Throwing/ThrowingSystem.cs +++ b/Content.Shared/Throwing/ThrowingSystem.cs @@ -29,7 +29,6 @@ public sealed class ThrowingSystem : EntitySystem [Dependency] private readonly SharedPhysicsSystem _physics = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly ThrownItemSystem _thrownSystem = default!; - [Dependency] private readonly TagSystem _tagSystem = default!; public void TryThrow( EntityUid uid, diff --git a/Content.Shared/Throwing/ThrownItemSystem.cs b/Content.Shared/Throwing/ThrownItemSystem.cs index 8ff068bde1..2fcad4b184 100644 --- a/Content.Shared/Throwing/ThrownItemSystem.cs +++ b/Content.Shared/Throwing/ThrownItemSystem.cs @@ -19,7 +19,6 @@ namespace Content.Shared.Throwing { [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly SharedBroadphaseSystem _broadphase = default!; - [Dependency] private readonly SharedContainerSystem _containerSystem = default!; [Dependency] private readonly FixtureSystem _fixtures = default!; [Dependency] private readonly SharedPhysicsSystem _physics = default!;