Audio System Rejig (#9635)
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@@ -1,20 +1,16 @@
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using Content.Shared.ActionBlocker;
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using Content.Shared.Destructible;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Verbs;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Destructible;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using System.Diagnostics.CodeAnalysis;
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namespace Content.Shared.Containers.ItemSlots
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{
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@@ -27,8 +23,7 @@ namespace Content.Shared.Containers.ItemSlots
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[Dependency] private readonly SharedContainerSystem _containers = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly INetManager _netMan = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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public override void Initialize()
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{
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@@ -218,31 +213,12 @@ namespace Content.Shared.Containers.ItemSlots
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slot.ContainerSlot?.Insert(item);
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// ContainerSlot automatically raises a directed EntInsertedIntoContainerMessage
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PlaySound(uid, slot.InsertSound, slot.SoundOptions, excludeUserAudio ? user : null);
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_audioSystem.PlayPredicted(slot.InsertSound, uid, excludeUserAudio ? user : null);
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var ev = new ItemSlotChangedEvent();
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RaiseLocalEvent(uid, ref ev, true);
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}
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/// <summary>
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/// Plays a sound
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/// </summary>
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/// <param name="uid">Source of the sound</param>
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/// <param name="sound">The sound</param>
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/// <param name="excluded">Optional (server-side) argument used to prevent sending the audio to a specific
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/// user. When run client-side, exclusion does nothing.</param>
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private void PlaySound(EntityUid uid, SoundSpecifier? sound, AudioParams audioParams, EntityUid? excluded)
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{
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if (sound == null || !_gameTiming.IsFirstTimePredicted)
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return;
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var filter = Filter.Pvs(uid, entityManager: EntityManager);
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if (excluded != null && _netMan.IsServer)
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filter = filter.RemoveWhereAttachedEntity(entity => entity == excluded.Value);
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SoundSystem.Play(sound.GetSound(), filter, uid, audioParams);
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}
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/// <summary>
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/// Check whether a given item can be inserted into a slot. Unless otherwise specified, this will return
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/// false if the slot is already filled.
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@@ -343,7 +319,7 @@ namespace Content.Shared.Containers.ItemSlots
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slot.ContainerSlot?.Remove(item);
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// ContainerSlot automatically raises a directed EntRemovedFromContainerMessage
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PlaySound(uid, slot.EjectSound, slot.SoundOptions, excludeUserAudio ? user : null);
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_audioSystem.PlayPredicted(slot.EjectSound, uid, excludeUserAudio ? user : null, slot.SoundOptions);
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var ev = new ItemSlotChangedEvent();
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RaiseLocalEvent(uid, ref ev, true);
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}
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