Audio System Rejig (#9635)
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@@ -17,11 +17,6 @@ namespace Content.Server.Physics.Controllers
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private Dictionary<ShuttleComponent, List<(PilotComponent, InputMoverComponent, TransformComponent)>> _shuttlePilots = new();
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protected override Filter GetSoundPlayers(EntityUid mover)
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{
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return Filter.Pvs(mover, entityManager: EntityManager).RemoveWhereAttachedEntity(o => o == mover);
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}
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protected override bool CanSound()
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{
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return true;
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