DamageSpecifier Total => GetTotal (#24160)

* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.
This commit is contained in:
LordCarve
2024-01-22 02:59:14 +01:00
committed by GitHub
parent 0fbc815db6
commit c77eb8691d
19 changed files with 32 additions and 36 deletions

View File

@@ -516,12 +516,12 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
if (meleeUid == user)
{
AdminLogger.Add(LogType.MeleeHit, LogImpact.Medium,
$"{ToPrettyString(user):actor} melee attacked (light) {ToPrettyString(target.Value):subject} using their hands and dealt {damageResult.Total:damage} damage");
$"{ToPrettyString(user):actor} melee attacked (light) {ToPrettyString(target.Value):subject} using their hands and dealt {damageResult.GetTotal():damage} damage");
}
else
{
AdminLogger.Add(LogType.MeleeHit, LogImpact.Medium,
$"{ToPrettyString(user):actor} melee attacked (light) {ToPrettyString(target.Value):subject} using {ToPrettyString(meleeUid):tool} and dealt {damageResult.Total:damage} damage");
$"{ToPrettyString(user):actor} melee attacked (light) {ToPrettyString(target.Value):subject} using {ToPrettyString(meleeUid):tool} and dealt {damageResult.GetTotal():damage} damage");
}
PlayHitSound(target.Value, user, GetHighestDamageSound(modifiedDamage, _protoManager), hitEvent.HitSoundOverride, component.HitSound);
@@ -542,7 +542,7 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
}
}
if (damageResult?.Total > FixedPoint2.Zero)
if (damageResult?.GetTotal() > FixedPoint2.Zero)
{
DoDamageEffect(targets, user, targetXform);
}
@@ -670,7 +670,7 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
else
{
AdminLogger.Add(LogType.MeleeHit, LogImpact.Medium,
$"{ToPrettyString(user):actor} melee attacked (heavy) {ToPrettyString(entity):subject} using {ToPrettyString(meleeUid):tool} and dealt {damageResult.Total:damage} damage");
$"{ToPrettyString(user):actor} melee attacked (heavy) {ToPrettyString(entity):subject} using {ToPrettyString(meleeUid):tool} and dealt {damageResult.GetTotal():damage} damage");
}
}
}