Refactor actions to be entities with components (#19900)
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@@ -1,6 +1,5 @@
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using Content.Shared.Containers.ItemSlots;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations;
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namespace Content.Shared.CartridgeLoader;
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@@ -42,6 +41,6 @@ public sealed partial class CartridgeLoaderComponent : Component
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[DataField("diskSpace")]
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public int DiskSpace = 5;
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[DataField("uiKey", required: true, customTypeSerializer: typeof(EnumSerializer))]
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[DataField("uiKey", required: true)]
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public Enum UiKey = default!;
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}
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