Refactor actions to be entities with components (#19900)

This commit is contained in:
DrSmugleaf
2023-09-08 18:16:05 -07:00
committed by GitHub
parent e18f731b91
commit c71f97e3a2
210 changed files with 10693 additions and 11714 deletions

View File

@@ -3,7 +3,6 @@ using Content.Client.Actions;
using Content.Client.Items;
using Content.Client.Message;
using Content.Client.Stylesheets;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.DeviceNetwork.Components;
using Content.Shared.DeviceNetwork.Systems;
using Content.Shared.Input;
@@ -22,11 +21,11 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IOverlayManager _overlay = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
private const string Action = "ClearNetworkLinkOverlays";
[ValidatePrototypeId<EntityPrototype>]
private const string Action = "ActionClearNetworkLinkOverlays";
public override void Initialize()
{
@@ -71,7 +70,7 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
if (!EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>().Any())
{
_overlay.RemoveOverlay<NetworkConfiguratorLinkOverlay>();
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, Action);
}
@@ -81,7 +80,7 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
if (!_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
_overlay.AddOverlay(new NetworkConfiguratorLinkOverlay());
_actions.AddAction(_playerManager.LocalPlayer.ControlledEntity.Value, new InstantAction(_prototypeManager.Index<InstantActionPrototype>(Action)), null);
_actions.AddAction(_playerManager.LocalPlayer.ControlledEntity.Value, Spawn(Action), null);
}
EnsureComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
@@ -103,7 +102,7 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
if (_playerManager.LocalPlayer?.ControlledEntity != null)
{
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, Action);
}
}