spooky dress and hairstyle (#27333)
* first draft loooong hair * *added the old dress item *added old dress to the theatrical performances create * updated spooky long hair name * fixed an oopsie made when updating item names
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@@ -55,6 +55,7 @@ marking-HumanHairCornrows2 = Cornrows 2
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marking-HumanHairCornrowbun = Cornrow Bun
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marking-HumanHairCornrowbraid = Cornrow Braid
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marking-HumanHairCornrowtail = Cornrow Tail
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marking-HumanHairSpookyLong = Spooky Long
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marking-HumanHairCrewcut = Crewcut
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marking-HumanHairCrewcut2 = Crewcut 2
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marking-HumanHairCurls = Curls
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@@ -20,7 +20,7 @@
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- id: Plunger
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amount: 2
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- id: BoxCleanerGrenades
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- type: entity
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id: CrateServiceReplacementLights
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parent: CrateGenericSteel
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@@ -88,6 +88,7 @@
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- id: ClothingNeckCloakVoid
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- id: RevolverCapGun
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- id: BarberScissors
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- id: ClothingUniformJumpskirtOldDress
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- type: entity
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id: CrateServiceCustomSmokable
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@@ -766,3 +766,14 @@
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- state: equipped-INNERCLOTHING-jumpskirt
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- state: equipped-INNERCLOTHING-shirt
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color: "#b30000"
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- type: entity
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parent: ClothingUniformSkirtBase
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id: ClothingUniformJumpskirtOldDress
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name: old dress
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description: A worn-looking dress from a very long time ago.
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components:
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- type: Sprite
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sprite: Clothing/Uniforms/Jumpskirt/olddress.rsi
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpskirt/olddress.rsi
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@@ -397,6 +397,13 @@
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sprites:
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- sprite: Mobs/Customization/human_hair.rsi
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state: cornrowtail
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- type: marking
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id: HumanHairSpookyLong
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bodyPart: Hair
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markingCategory: Hair
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sprites:
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- sprite: Mobs/Customization/human_hair.rsi
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state: spookylong
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- type: marking
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id: HumanHairCrewcut
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bodyPart: Hair
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@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "fujiwaranao",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-INNERCLOTHING",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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@@ -231,6 +231,10 @@
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"name": "country",
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"directions": 4
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},
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{
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"name": "spookylong",
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"directions": 4
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},
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{
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"name": "crewcut",
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"directions": 4
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