Fix warnings and code cleanup/fixes (#13570)
This commit is contained in:
@@ -377,7 +377,7 @@ namespace Content.Benchmarks
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throw new EndOfStreamException();
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streamBytesLeft -= bytesInBuffer;
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bool flush = streamBytesLeft == 0 ? true : false;
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bool flush = streamBytesLeft == 0;
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bool completed = false;
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@@ -108,7 +108,7 @@ namespace Content.Client.Administration.UI.Bwoink
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return a.ActiveThisRound ? -1 : 1;
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// Finally, sort by the most recent message.
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return bch!.LastMessage.CompareTo(ach!.LastMessage);
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return bch.LastMessage.CompareTo(ach.LastMessage);
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};
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Bans.OnPressed += _ =>
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@@ -104,12 +104,12 @@ public sealed class ExplosionDebugOverlay : Overlay
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var screenCenter = _eyeManager.WorldToScreen(worldCenter);
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if (Intensity![i] > 9)
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if (Intensity[i] > 9)
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screenCenter += (-12, -8);
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else
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screenCenter += (-8, -8);
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handle.DrawString(_font, screenCenter, Intensity![i].ToString("F2"));
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handle.DrawString(_font, screenCenter, Intensity[i].ToString("F2"));
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}
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}
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@@ -118,7 +118,7 @@ public sealed class ExplosionDebugOverlay : Overlay
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var epicenter = tileSets[0].First();
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var worldCenter = transform.Transform(((Vector2) epicenter + 0.5f) * tileSize);
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var screenCenter = _eyeManager.WorldToScreen(worldCenter) + (-24, -24);
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var text = $"{Intensity![0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
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var text = $"{Intensity[0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
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handle.DrawString(_font, screenCenter, text);
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}
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}
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@@ -159,7 +159,7 @@ public sealed class ExplosionDebugOverlay : Overlay
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{
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for (var i = 0; i < Intensity.Count; i++)
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{
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var color = ColorMap(Intensity![i]);
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var color = ColorMap(Intensity[i]);
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var colorTransparent = color;
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colorTransparent.A = 0.2f;
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@@ -183,7 +183,7 @@ public sealed class ExplosionDebugOverlay : Overlay
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private Color ColorMap(float intensity)
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{
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var frac = 1 - intensity / Intensity![0];
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var frac = 1 - intensity / Intensity[0];
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Color result;
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if (frac < 0.5f)
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result = Color.InterpolateBetween(Color.Red, Color.Orange, frac * 2);
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@@ -1,5 +1,4 @@
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<Control xmlns="https://spacestation14.io"
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xmlns:pt="clr-namespace:Content.Client.Administration.UI.Tabs.PlayerTab"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<BoxContainer Orientation="Vertical">
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<BoxContainer Orientation="Horizontal">
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@@ -32,7 +32,7 @@ public sealed partial class ObjectsTab : Control
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foreach (var type in Enum.GetValues(typeof(ObjectsTabSelection)))
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{
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_selections.Add((ObjectsTabSelection)type!);
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ObjectTypeOptions.AddItem(Enum.GetName((ObjectsTabSelection)type!)!);
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ObjectTypeOptions.AddItem(Enum.GetName((ObjectsTabSelection)type)!);
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}
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RefreshObjectList(_selections[ObjectTypeOptions.SelectedId]);
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@@ -43,9 +43,9 @@ public sealed partial class ObjectsTab : Control
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var entities = selection switch
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{
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ObjectsTabSelection.Stations => _entityManager.EntitySysManager.GetEntitySystem<StationSystem>().Stations.ToList(),
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ObjectsTabSelection.Grids => _entityManager.EntityQuery<MapGridComponent>(true).Select(x => ((Component) x).Owner).ToList(),
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ObjectsTabSelection.Grids => _entityManager.EntityQuery<MapGridComponent>(true).Select(x => x.Owner).ToList(),
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ObjectsTabSelection.Maps => _entityManager.EntityQuery<MapComponent>(true).Select(x => x.Owner).ToList(),
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_ => throw new ArgumentOutOfRangeException(nameof(selection), selection, null)
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_ => throw new ArgumentOutOfRangeException(nameof(selection), selection, null),
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};
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foreach (var control in _objects)
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@@ -43,7 +43,7 @@ public sealed partial class PumpControl : BoxContainer
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PumpDataChanged?.Invoke(_address, _data);
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};
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_internalBound.Value = (float) _data.InternalPressureBound;
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_internalBound.Value = _data.InternalPressureBound;
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_internalBound.OnValueChanged += _ =>
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{
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_data.InternalPressureBound = _internalBound.Value;
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@@ -51,7 +51,7 @@ public sealed partial class PumpControl : BoxContainer
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};
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_internalBound.IsValid += value => value >= 0;
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_externalBound.Value = (float) _data.ExternalPressureBound;
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_externalBound.Value = _data.ExternalPressureBound;
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_externalBound.OnValueChanged += _ =>
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{
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_data.ExternalPressureBound = _externalBound.Value;
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@@ -33,7 +33,7 @@ public sealed partial class ThresholdBoundControl : BoxContainer
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public void SetValue(float value)
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{
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_value = value;
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CSpinner.Value = (float) ScaledValue!;
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CSpinner.Value = ScaledValue;
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}
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public void SetEnabled(bool enabled)
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@@ -55,7 +55,7 @@ namespace Content.Client.Atmos.Overlays
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var dataMaybeNull = _atmosDebugOverlaySystem.GetData(mapGrid.Owner, tile.GridIndices);
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if (dataMaybeNull != null)
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{
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var data = (SharedAtmosDebugOverlaySystem.AtmosDebugOverlayData) dataMaybeNull!;
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var data = (SharedAtmosDebugOverlaySystem.AtmosDebugOverlayData) dataMaybeNull;
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if (pass == 0)
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{
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// -- Mole Count --
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@@ -40,7 +40,7 @@ namespace Content.Client.Atmos.Overlays
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private int _gasCount;
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public const int GasOverlayZIndex = (int) Content.Shared.DrawDepth.DrawDepth.Effects; // Under ghosts, above mostly everything else
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public const int GasOverlayZIndex = (int) Shared.DrawDepth.DrawDepth.Effects; // Under ghosts, above mostly everything else
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public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys)
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{
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@@ -1,6 +1,5 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:Content.Client.Stylesheets"
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MinSize="480 400" Title="Filter">
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<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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@@ -37,7 +37,7 @@ namespace Content.Client.Atmos.UI
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FilterTransferRateInput.OnTextChanged += _ => SetFilterRate.Disabled = false;
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SetFilterRate.OnPressed += _ =>
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{
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FilterTransferRateChanged?.Invoke(FilterTransferRateInput.Text ??= "");
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FilterTransferRateChanged?.Invoke(FilterTransferRateInput.Text);
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SetFilterRate.Disabled = true;
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};
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@@ -1,6 +1,5 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:Content.Client.Stylesheets"
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MinSize="200 200" Title="Gas Mixer">
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<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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@@ -1,6 +1,5 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:Content.Client.Stylesheets"
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MinSize="200 120" Title="Pressure Pump">
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<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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@@ -1,6 +1,5 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:Content.Client.Stylesheets"
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MinSize="200 120" Title="Volume Pump">
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<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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@@ -75,8 +75,8 @@ namespace Content.Client.Cargo.BUI
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description.PushColor(Color.White); // Rich text default color is grey
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if (row.MainButton.ToolTip != null)
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description.AddText(row.MainButton.ToolTip);
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_orderMenu.Description.SetMessage(description);
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_orderMenu.Description.SetMessage(description);
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_product = row.Product;
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_orderMenu.ProductName.Text = row.ProductName.Text;
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_orderMenu.PointCost.Text = row.PointCost.Text;
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@@ -153,8 +153,8 @@ namespace Content.Client.Chemistry.UI
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/// <param name="state">State data for the dispenser.</param>
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private void UpdatePanelInfo(ChemMasterBoundUserInterfaceState state)
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{
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BufferTransferButton.Pressed = state.Mode == Shared.Chemistry.ChemMasterMode.Transfer;
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BufferDiscardButton.Pressed = state.Mode == Shared.Chemistry.ChemMasterMode.Discard;
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BufferTransferButton.Pressed = state.Mode == ChemMasterMode.Transfer;
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BufferDiscardButton.Pressed = state.Mode == ChemMasterMode.Discard;
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BuildContainerUI(InputContainerInfo, state.InputContainerInfo, true);
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BuildContainerUI(OutputContainerInfo, state.OutputContainerInfo, false);
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@@ -53,7 +53,7 @@ namespace Content.Client.Clickable
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var pathStr = obj.Path.ToString();
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foreach (var path in IgnoreTexturePaths)
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{
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if (pathStr.StartsWith(path))
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if (pathStr.StartsWith(path, StringComparison.Ordinal))
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return;
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}
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@@ -85,7 +85,7 @@ namespace Content.Client.Clickable
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// Next, to get the right click map we need the "direction" of this layer that is actually being used to draw the sprite on the screen.
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// This **can** differ from the dir defined before, but can also just be the same.
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if (sprite.EnableDirectionOverride)
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dir = sprite.DirectionOverride.Convert(rsiState.Directions);;
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dir = sprite.DirectionOverride.Convert(rsiState.Directions);
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dir = dir.OffsetRsiDir(layer.DirOffset);
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if (_clickMapManager.IsOccluding(layer.ActualRsi!, layer.State, dir, layer.AnimationFrame, layerImagePos))
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@@ -1,6 +1,5 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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Title="{Loc 'comp-pda-ui-menu-title'}"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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SetSize="400 400"
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MinSize="400 400">
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<TabContainer Name="MasterTabContainer">
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@@ -2,7 +2,6 @@ using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Content.Client.Message;
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using Robust.Shared.Timing;
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using Content.Shared.Cloning.CloningConsole;
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namespace Content.Client.CloningConsole.UI
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@@ -18,11 +17,6 @@ namespace Content.Client.CloningConsole.UI
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private CloningConsoleBoundUserInterfaceState? _lastUpdate;
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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}
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public void Populate(CloningConsoleBoundUserInterfaceState state)
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{
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_lastUpdate = state;
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@@ -52,7 +52,7 @@ namespace Content.Client.Computer
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}
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/// <summary>
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/// This class is to avoid a lot of <> being written when we just want to refer to SendMessage.
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/// This class is to avoid a lot of <> being written when we just want to refer to SendMessage.
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/// We could instead qualify a lot of generics even further, but that is a waste of time.
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/// </summary>
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[Virtual]
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@@ -1,5 +1,4 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.Decals.UI"
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Title="{Loc 'decal-placer-window-title'}"
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MinSize="250 500"
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SetSize="250 500">
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@@ -61,10 +61,7 @@ namespace Content.Client.DragDrop
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/// <param name="onBeginDrag"><see cref="OnBeginDrag"/></param>
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/// <param name="onContinueDrag"><see cref="OnContinueDrag"/></param>
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/// <param name="onEndDrag"><see cref="OnEndDrag"/></param>
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/// <param name="deadzone">drag will be triggered when mouse leaves
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/// this deadzone around the mousedown position</param>
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public DragDropHelper(OnBeginDrag onBeginDrag, OnContinueDrag onContinueDrag,
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OnEndDrag onEndDrag)
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public DragDropHelper(OnBeginDrag onBeginDrag, OnContinueDrag onContinueDrag, OnEndDrag onEndDrag)
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{
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_inputManager = IoCManager.Resolve<IInputManager>();
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_onBeginDrag = onBeginDrag;
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@@ -1,5 +1,4 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:viewport="clr-namespace:Content.Client.Viewport"
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Title="{Loc 'fax-machine-ui-window'}"
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MinWidth="250">
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<BoxContainer Orientation="Vertical" VerticalExpand="True">
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@@ -45,57 +45,36 @@ namespace Content.Client.Fluids
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return;
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}
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if (args.Component.TryGetData(PuddleVisuals.VolumeScale, out float volumeScale)
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&& args.Component.TryGetData(PuddleVisuals.CurrentVolume, out FixedPoint2 currentVolume)
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&& args.Component.TryGetData(PuddleVisuals.SolutionColor, out Color solutionColor)
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&& args.Component.TryGetData(PuddleVisuals.IsEvaporatingVisual, out bool isEvaporating))
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if (!args.Component.TryGetData(PuddleVisuals.VolumeScale, out float volumeScale)
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|| !args.Component.TryGetData(PuddleVisuals.CurrentVolume, out FixedPoint2 currentVolume)
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|| !args.Component.TryGetData(PuddleVisuals.SolutionColor, out Color solutionColor)
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|| !args.Component.TryGetData(PuddleVisuals.IsEvaporatingVisual, out bool isEvaporating))
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{
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// volumeScale is our opacity based on level of fullness to overflow. The lower bound is hard-capped for visibility reasons.
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var cappedScale = Math.Min(1.0f, volumeScale * 0.75f + 0.25f);
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return;
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}
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Color newColor;
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if (component.Recolor)
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{
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newColor = solutionColor.WithAlpha(cappedScale);
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}
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else
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{
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newColor = args.Sprite.Color.WithAlpha(cappedScale);
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}
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// volumeScale is our opacity based on level of fullness to overflow. The lower bound is hard-capped for visibility reasons.
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var cappedScale = Math.Min(1.0f, volumeScale * 0.75f + 0.25f);
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args.Sprite.LayerSetColor(0, newColor);
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var newColor = component.Recolor ? solutionColor.WithAlpha(cappedScale) : args.Sprite.Color.WithAlpha(cappedScale);
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if (component.CustomPuddleSprite) //Don't consider wet floor effects if we're using a custom sprite.
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{
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return;
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}
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args.Sprite.LayerSetColor(0, newColor);
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bool wetFloorEffectNeeded;
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// Don't consider wet floor effects if we're using a custom sprite.
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if (component.CustomPuddleSprite)
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return;
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if (isEvaporating
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&& currentVolume <= component.WetFloorEffectThreshold)
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{
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wetFloorEffectNeeded = true;
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}
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else
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wetFloorEffectNeeded = false;
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if (wetFloorEffectNeeded)
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{
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if (args.Sprite.LayerGetState(0) != "sparkles") // If we need the effect but don't already have it - start it
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{
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StartWetFloorEffect(args.Sprite, component.WetFloorEffectAlpha);
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}
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}
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else
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{
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if (args.Sprite.LayerGetState(0) == "sparkles") // If we have the effect but don't need it - end it
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EndWetFloorEffect(args.Sprite, component.OriginalRsi);
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}
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if (isEvaporating && currentVolume <= component.WetFloorEffectThreshold)
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{
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// If we need the effect but don't already have it - start it
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if (args.Sprite.LayerGetState(0) != "sparkles")
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StartWetFloorEffect(args.Sprite, component.WetFloorEffectAlpha);
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}
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else
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{
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return;
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// If we have the effect but don't need it - end it
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if (args.Sprite.LayerGetState(0) == "sparkles")
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EndWetFloorEffect(args.Sprite, component.OriginalRsi);
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}
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||||
}
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||||
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||||
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@@ -1,5 +1,4 @@
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||||
<controls:FancyWindow xmlns:ui="clr-namespace:Content.Client.UserInterface"
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xmlns="https://spacestation14.io"
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<controls:FancyWindow xmlns="https://spacestation14.io"
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||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
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xmlns:fancyTree="clr-namespace:Content.Client.UserInterface.Controls.FancyTree"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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||||
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@@ -205,7 +205,7 @@ public sealed class GuidebookSystem : EntitySystem
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bool includeChildren = true,
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string? selected = null)
|
||||
{
|
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Dictionary<string, GuideEntry>? guides = new();
|
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Dictionary<string, GuideEntry> guides = new();
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||||
foreach (var guideId in guideList)
|
||||
{
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if (!_prototypeManager.TryIndex<GuideEntryPrototype>(guideId, out var guide))
|
||||
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@@ -37,7 +37,7 @@ namespace Content.Client.HealthAnalyzer.UI
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text.Append($"{Loc.GetString("health-analyzer-window-entity-health-text", ("entityName", entityName))}\n");
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/// Status Effects / Components
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// Status Effects / Components
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if (entities.HasComponent<DiseasedComponent>(msg.TargetEntity))
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{
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text.Append($"{Loc.GetString("disease-scanner-diseased")}\n");
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@@ -46,7 +46,7 @@ namespace Content.Client.HealthAnalyzer.UI
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text.Append($"{Loc.GetString("disease-scanner-not-diseased")}\n");
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||||
}
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/// Damage
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// Damage
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text.Append($"\n{Loc.GetString("health-analyzer-window-entity-damage-total-text", ("amount", damageable.TotalDamage))}\n");
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||||
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HashSet<string> shownTypes = new();
|
||||
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@@ -282,6 +282,7 @@ public sealed partial class MarkingPicker : Control
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||||
_currentMarkings.ShiftRankUpFromEnd(_selectedMarkingCategory, src);
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break;
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||||
// do nothing?
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||||
// ReSharper disable once RedundantEmptySwitchSection
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -150,13 +150,6 @@ public sealed class InstrumentSystem : SharedInstrumentSystem
|
||||
var tick = instrument.Renderer.SequencerTick-1;
|
||||
|
||||
instrument.MidiEventBuffer.Add(RobustMidiEvent.SystemReset(tick));
|
||||
|
||||
// We add a "all notes off" message.
|
||||
for (byte i = 0; i < 16; i++)
|
||||
{
|
||||
//instrument.MidiEventBuffer.Add(RobustMidiEvent.AllNotesOff(i, tick));
|
||||
}
|
||||
|
||||
instrument.Renderer.PlayerTick = playerTick;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc 'lathe-menu-title'}"
|
||||
MinSize="300 450"
|
||||
SetSize="300 450">
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Title="{Loc 'lathe-queue-menu-title'}"
|
||||
MinSize="300 450"
|
||||
SetSize="300 450">
|
||||
|
||||
@@ -142,7 +142,7 @@ namespace Content.Client.Lobby.UI
|
||||
|
||||
var highPriorityJob = profile.JobPriorities.FirstOrDefault(p => p.Value == JobPriority.High).Key;
|
||||
|
||||
// ReSharper disable once ConstantNullCoalescingCondition
|
||||
// ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract (what is resharper smoking?)
|
||||
var job = protoMan.Index<JobPrototype>(highPriorityJob ?? SharedGameTicker.FallbackOverflowJob);
|
||||
|
||||
if (job.StartingGear != null && invSystem.TryGetSlots(dummy, out var slots))
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Globalization;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -111,11 +112,11 @@ namespace Content.Client.Options.UI.Tabs
|
||||
|
||||
ApplyButton.Disabled = isEverythingSame;
|
||||
ResetButton.Disabled = isEverythingSame;
|
||||
NetInterpRatioLabel.Text = NetInterpRatioSlider.Value.ToString();
|
||||
NetPredictTickBiasLabel.Text = NetPredictTickBiasSlider.Value.ToString();
|
||||
NetPvsSpawnLabel.Text = NetPvsSpawnSlider.Value.ToString();
|
||||
NetPvsEntryLabel.Text = NetPvsEntrySlider.Value.ToString();
|
||||
NetPvsLeaveLabel.Text = NetPvsLeaveSlider.Value.ToString();
|
||||
NetInterpRatioLabel.Text = NetInterpRatioSlider.Value.ToString(CultureInfo.InvariantCulture);
|
||||
NetPredictTickBiasLabel.Text = NetPredictTickBiasSlider.Value.ToString(CultureInfo.InvariantCulture);
|
||||
NetPvsSpawnLabel.Text = NetPvsSpawnSlider.Value.ToString(CultureInfo.InvariantCulture);
|
||||
NetPvsEntryLabel.Text = NetPvsEntrySlider.Value.ToString(CultureInfo.InvariantCulture);
|
||||
NetPvsLeaveLabel.Text = NetPvsLeaveSlider.Value.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
// TODO disable / grey-out the predict and interp sliders if prediction is disabled.
|
||||
// Currently no option to do this, but should be added to the slider control in general
|
||||
|
||||
@@ -9,16 +9,16 @@ namespace Content.Client.PDA.Ringer
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class RingtoneMenu : DefaultWindow
|
||||
{
|
||||
public string[] PreviousNoteInputs = new string[] { "A", "A", "A", "A"};
|
||||
public LineEdit[] RingerNoteInputs = default!;
|
||||
public string[] PreviousNoteInputs = new[] { "A", "A", "A", "A" };
|
||||
public LineEdit[] RingerNoteInputs = default!;
|
||||
|
||||
public RingtoneMenu()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
RingerNoteInputs = new LineEdit[] { RingerNoteOneInput, RingerNoteTwoInput, RingerNoteThreeInput, RingerNoteFourInput };
|
||||
RingerNoteInputs = new[] { RingerNoteOneInput, RingerNoteTwoInput, RingerNoteThreeInput, RingerNoteFourInput };
|
||||
|
||||
for (int i = 0; i < RingerNoteInputs.Length; i++)
|
||||
for (int i = 0; i < RingerNoteInputs.Length; i++)
|
||||
{
|
||||
var input = RingerNoteInputs[i];
|
||||
int index = i;
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
<paper:PaperWindow xmlns="https://spacestation14.io"
|
||||
xmlns:paper="clr-namespace:Content.Client.Paper.UI"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
MouseFilter="Stop" Resizable="True" MinSize="150 150"
|
||||
SetSize="300 400"> <!-- Provide some reasonable sizes by default. Can be changed by the component -->
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Content.Client.Paper.UI
|
||||
{
|
||||
var resCache = IoCManager.Resolve<IResourceCache>();
|
||||
|
||||
/// Initialize the background:
|
||||
// Initialize the background:
|
||||
PaperBackground.ModulateSelfOverride = visuals.BackgroundModulate;
|
||||
var backgroundImage = visuals.BackgroundImagePath != null? resCache.GetResource<TextureResource>(visuals.BackgroundImagePath) : null;
|
||||
if (backgroundImage != null)
|
||||
@@ -111,7 +111,7 @@ namespace Content.Client.Paper.UI
|
||||
// So, we'll make the window non-resizable and fix the size of the content.
|
||||
// Ideally, would like to be able to allow resizing only one direction.
|
||||
ScrollingContents.MinSize = Vector2.Zero;
|
||||
ScrollingContents.MinSize = (Vector2)(a);
|
||||
ScrollingContents.MinSize = a;
|
||||
|
||||
if (a.X > 0.0f)
|
||||
{
|
||||
|
||||
@@ -1,14 +1,8 @@
|
||||
<paper:StampWidget xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:style="clr-namespace:Content.Client.Stylesheets"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:paper="clr-namespace:Content.Client.Paper.UI" HorizontalAlignment="Center" Margin="6">
|
||||
<!--
|
||||
<TextureButton Margin="6 6 6 2" MinSize="24 12"
|
||||
TexturePath="/Textures/Interface/Nano/nano_stamp.192dpi.png">
|
||||
-->
|
||||
|
||||
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<PanelContainer>
|
||||
|
||||
@@ -76,7 +76,7 @@ public sealed class GeneratedParallaxTextureSource : IParallaxTextureSource
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.ErrorS("parallax", $"Couldn't retrieve parallax cached texture: {ex}");
|
||||
// The show must go on.
|
||||
|
||||
try
|
||||
{
|
||||
// Also try to at least sort of fix this if we've been fooled by a config backup
|
||||
@@ -84,6 +84,7 @@ public sealed class GeneratedParallaxTextureSource : IParallaxTextureSource
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// The show must go on.
|
||||
}
|
||||
return Texture.Transparent;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Content.Client.Parallax.Data;
|
||||
public sealed class ParallaxPrototype : IPrototype
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
[IdDataFieldAttribute]
|
||||
[IdDataField]
|
||||
public string ID { get; } = default!;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
<Control xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:parallax="clr-namespace:Content.Client.Parallax"
|
||||
xmlns:style="clr-namespace:Content.Client.Stylesheets"
|
||||
VerticalExpand="True">
|
||||
<Control>
|
||||
|
||||
@@ -22,15 +22,15 @@ namespace Content.Client.Stylesheets
|
||||
public static Font NotoStack(this IResourceCache resCache, string variation = "Regular", int size = 10, bool display = false)
|
||||
{
|
||||
var ds = display ? "Display" : "";
|
||||
var sv = variation.StartsWith("Bold") ? "Bold" : "Regular";
|
||||
var sv = variation.StartsWith("Bold", StringComparison.Ordinal) ? "Bold" : "Regular";
|
||||
return resCache.GetFont
|
||||
(
|
||||
// Ew, but ok
|
||||
new []
|
||||
new[]
|
||||
{
|
||||
$"/Fonts/NotoSans{ds}/NotoSans{ds}-{variation}.ttf",
|
||||
$"/Fonts/NotoSans/NotoSansSymbols-{sv}.ttf",
|
||||
"/Fonts/NotoSans/NotoSansSymbols2-Regular.ttf"
|
||||
"/Fonts/NotoSans/NotoSansSymbols2-Regular.ttf",
|
||||
},
|
||||
size
|
||||
);
|
||||
|
||||
@@ -56,7 +56,7 @@ public sealed partial class SurveillanceCameraSetupWindow : DefaultWindow
|
||||
id++;
|
||||
}
|
||||
|
||||
idList.Sort((a, b) => a.networkName.CompareTo(b.networkName));
|
||||
idList.Sort((a, b) => string.Compare(a.networkName, b.networkName, StringComparison.Ordinal));
|
||||
|
||||
foreach (var (networkId, network) in idList)
|
||||
{
|
||||
|
||||
@@ -1,17 +1,7 @@
|
||||
<targeting:TargetingDoll xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:maths="clr-namespace:Robust.Shared.Maths;assembly=Robust.Shared.Maths"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:parallax="clr-namespace:Content.Client.Parallax"
|
||||
xmlns:vote="clr-namespace:Content.Client.Voting.UI"
|
||||
xmlns:style="clr-namespace:Content.Client.Stylesheets"
|
||||
xmlns:chatUi="clr-namespace:Content.Client.Chat.UI"
|
||||
xmlns:lobbyUi="clr-namespace:Content.Client.Lobby.UI"
|
||||
xmlns:info="clr-namespace:Content.Client.Info"
|
||||
xmlns:targeting="clr-namespace:Content.Client.Targeting.UI"
|
||||
Orientation="Vertical"
|
||||
>
|
||||
Orientation="Vertical">
|
||||
<TextureButton Name = "ButtonHigh" TexturePath="/Textures/Interface/target-doll-high.svg.96dpi.png" HorizontalAlignment="Center" StyleIdentifier="target-doll-zone"/>
|
||||
<TextureButton Name = "ButtonMedium" TexturePath="/Textures/Interface/target-doll-middle.svg.96dpi.png" HorizontalAlignment="Center" StyleIdentifier="target-doll-zone"/>
|
||||
<TextureButton Name = "ButtonLow" TexturePath="/Textures/Interface/target-doll-low.svg.96dpi.png" HorizontalAlignment="Center" StyleIdentifier="target-doll-zone"/>
|
||||
|
||||
@@ -26,11 +26,11 @@ public sealed class MenuButton : ContainerButton
|
||||
|
||||
private BoundKeyFunction _function;
|
||||
private readonly BoxContainer _root;
|
||||
private readonly TextureRect _buttonIcon;
|
||||
private readonly Label _buttonLabel;
|
||||
private readonly TextureRect? _buttonIcon;
|
||||
private readonly Label? _buttonLabel;
|
||||
|
||||
public string AppendStyleClass { set => AddStyleClass(value); }
|
||||
public Texture? Icon { get => _buttonIcon.Texture; set => _buttonIcon.Texture = value; }
|
||||
public Texture? Icon { get => _buttonIcon!.Texture; set => _buttonIcon!.Texture = value; }
|
||||
|
||||
public BoundKeyFunction BoundKey
|
||||
{
|
||||
@@ -38,7 +38,7 @@ public sealed class MenuButton : ContainerButton
|
||||
set
|
||||
{
|
||||
_function = value;
|
||||
_buttonLabel.Text = BoundKeyHelper.ShortKeyName(value);
|
||||
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,12 +95,12 @@ public sealed class MenuButton : ContainerButton
|
||||
|
||||
private void OnKeyBindingChanged(IKeyBinding obj)
|
||||
{
|
||||
_buttonLabel.Text = BoundKeyHelper.ShortKeyName(_function);
|
||||
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(_function);
|
||||
}
|
||||
|
||||
private void OnKeyBindingChanged()
|
||||
{
|
||||
_buttonLabel.Text = BoundKeyHelper.ShortKeyName(_function);
|
||||
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(_function);
|
||||
}
|
||||
|
||||
protected override void StylePropertiesChanged()
|
||||
|
||||
@@ -886,7 +886,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
/// If currently targeting with no slot or a different slot, switches to
|
||||
/// targeting with the specified slot.
|
||||
/// </summary>
|
||||
/// <param name="slot"></param>
|
||||
public void ToggleTargeting(TargetedAction action)
|
||||
{
|
||||
if (SelectingTargetFor == action)
|
||||
@@ -952,7 +951,7 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
_targetOutline?.Disable();
|
||||
_interactionOutline?.SetEnabled(true);
|
||||
|
||||
if (!_overlays.TryGetOverlay<ShowHandItemOverlay>(out var handOverlay) || handOverlay == null)
|
||||
if (!_overlays.TryGetOverlay<ShowHandItemOverlay>(out var handOverlay))
|
||||
return;
|
||||
|
||||
handOverlay.IconOverride = null;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
<widgets:ActionsBar
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:in="clr-namespace:Content.Shared.Input;assembly=Content.Shared"
|
||||
xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.Actions.Widgets"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Systems.Actions.Controls"
|
||||
VerticalExpand="False"
|
||||
|
||||
@@ -141,7 +141,7 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
|
||||
return;
|
||||
|
||||
UIHelper?.Dispose();
|
||||
var ownerUserId = _playerManager!.LocalPlayer!.UserId;
|
||||
var ownerUserId = _playerManager.LocalPlayer!.UserId;
|
||||
UIHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
|
||||
|
||||
UIHelper.SendMessageAction = (userId, textMessage) => _bwoinkSystem?.Send(userId, textMessage);
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<controls:CharacterObjectiveControl
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Systems.Character.Controls"
|
||||
Orientation="Vertical"
|
||||
Modulate="#808080">
|
||||
|
||||
@@ -11,7 +11,7 @@ public sealed class ChannelFilterButton : ContainerButton
|
||||
private static readonly Color ColorNormal = Color.FromHex("#7b7e9e");
|
||||
private static readonly Color ColorHovered = Color.FromHex("#9699bb");
|
||||
private static readonly Color ColorPressed = Color.FromHex("#789B8C");
|
||||
private readonly TextureRect _textureRect;
|
||||
private readonly TextureRect? _textureRect;
|
||||
public readonly ChannelFilterPopup ChatFilterPopup;
|
||||
private readonly ChatUIController _chatUIController;
|
||||
private const int FilterDropdownOffset = 120;
|
||||
|
||||
@@ -21,7 +21,7 @@ public sealed class InventoryDisplay : LayoutContainer
|
||||
AddChild(resizer);
|
||||
}
|
||||
|
||||
public SlotControl? AddButton(SlotControl newButton, Vector2i buttonOffset)
|
||||
public SlotControl AddButton(SlotControl newButton, Vector2i buttonOffset)
|
||||
{
|
||||
AddChild(newButton);
|
||||
HorizontalExpand = true;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<controls:ObjectiveBriefingControl
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Systems.Objectives.Controls"
|
||||
Orientation="Horizontal">
|
||||
<Label Name="Label" Access="Public" Modulate="#FFFF00"/>
|
||||
|
||||
@@ -16,7 +16,6 @@ public sealed partial class GunSystem
|
||||
if (args.Control is DefaultStatusControl control)
|
||||
{
|
||||
control.Update(GetBallisticShots(component), component.Capacity);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -159,13 +159,13 @@ public sealed class SolutionSystemTests
|
||||
Assert.That(containerSystem
|
||||
.TryMixAndOverflow(beaker, solution, oilAdded, threshold, out var overflowingSolution));
|
||||
|
||||
Assert.That((FixedPoint2) solution.Volume, Is.EqualTo(FixedPoint2.New(threshold)));
|
||||
Assert.That(solution.Volume, Is.EqualTo(FixedPoint2.New(threshold)));
|
||||
solution.TryGetReagent("Water", out var waterMix);
|
||||
solution.TryGetReagent("Oil", out var oilMix);
|
||||
Assert.That(waterMix, Is.EqualTo(FixedPoint2.New(threshold / (ratio + 1))));
|
||||
Assert.That(oilMix, Is.EqualTo(FixedPoint2.New(threshold / (ratio + 1) * ratio)));
|
||||
|
||||
Assert.That((FixedPoint2) overflowingSolution.Volume, Is.EqualTo(FixedPoint2.New(80)));
|
||||
Assert.That(overflowingSolution.Volume, Is.EqualTo(FixedPoint2.New(80)));
|
||||
overflowingSolution.TryGetReagent("Water", out var waterOverflow);
|
||||
overflowingSolution.TryGetReagent("Oil", out var oilOverFlow);
|
||||
Assert.That(waterOverflow, Is.EqualTo(waterQuantity - waterMix));
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Content.IntegrationTests.Tests.Commands
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
Assert.That(configManager.GetCVar<bool>(CCVars.GameLobbyEnabled), Is.EqualTo(false));
|
||||
Assert.That(configManager.GetCVar(CCVars.GameLobbyEnabled), Is.EqualTo(false));
|
||||
configManager.SetCVar(CCVars.GameLobbyEnabled, lobbyEnabled);
|
||||
|
||||
Assert.That(gameTicker.RunLevel, Is.EqualTo(GameRunLevel.InRound));
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace Content.IntegrationTests.Tests.Damageable
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var uid = (EntityUid) sDamageableEntity;
|
||||
var uid = sDamageableEntity;
|
||||
|
||||
// Check that the correct types are supported.
|
||||
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type1.ID), Is.False);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -28,7 +29,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components
|
||||
.ToList()
|
||||
.AsParallel()
|
||||
.Where(filePath => filePath.Extension == "yml" &&
|
||||
!filePath.Filename.StartsWith("."))
|
||||
!filePath.Filename.StartsWith(".", StringComparison.Ordinal))
|
||||
.ToArray();
|
||||
|
||||
var cComponentFactory = client.ResolveDependency<IComponentFactory>();
|
||||
|
||||
@@ -8,13 +8,12 @@ using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Materials and stacks have some odd relationships to entities,
|
||||
/// so we need some test coverage for them.
|
||||
/// </summary>
|
||||
namespace Content.IntegrationTests.Tests.Materials
|
||||
{
|
||||
/// <summary>
|
||||
/// Materials and stacks have some odd relationships to entities,
|
||||
/// so we need some test coverage for them.
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
[TestOf(typeof(StackSystem))]
|
||||
[TestOf(typeof(MaterialPrototype))]
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace Content.IntegrationTests.Tests
|
||||
var mapFolder = new ResourcePath("/Maps");
|
||||
var maps = resourceManager
|
||||
.ContentFindFiles(mapFolder)
|
||||
.Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith("."))
|
||||
.Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith(".", StringComparison.Ordinal))
|
||||
.ToArray();
|
||||
|
||||
foreach (var map in maps)
|
||||
@@ -100,7 +100,7 @@ namespace Content.IntegrationTests.Tests
|
||||
var rootedPath = map.ToRootedPath();
|
||||
|
||||
// ReSharper disable once RedundantLogicalConditionalExpressionOperand
|
||||
if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath))
|
||||
if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -259,7 +259,7 @@ namespace Content.IntegrationTests.Tests
|
||||
.Where(spawnpoint => spawnpoint.SpawnType == SpawnPointType.Job)
|
||||
.Select(spawnpoint => spawnpoint.Job.ID)
|
||||
.Distinct();
|
||||
List<string> missingSpawnPoints = new() { };
|
||||
List<string> missingSpawnPoints = new();
|
||||
foreach (var spawnpoint in jobList.Except(spawnPoints))
|
||||
{
|
||||
if (protoManager.Index<JobPrototype>(spawnpoint).SetPreference)
|
||||
@@ -302,7 +302,7 @@ namespace Content.IntegrationTests.Tests
|
||||
var mapFolder = new ResourcePath("/Maps");
|
||||
var maps = resourceManager
|
||||
.ContentFindFiles(mapFolder)
|
||||
.Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith("."))
|
||||
.Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith(".", StringComparison.Ordinal))
|
||||
.ToArray();
|
||||
var mapNames = new List<string>();
|
||||
foreach (var map in maps)
|
||||
@@ -310,7 +310,7 @@ namespace Content.IntegrationTests.Tests
|
||||
var rootedPath = map.ToRootedPath();
|
||||
|
||||
// ReSharper disable once RedundantLogicalConditionalExpressionOperand
|
||||
if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath) ||
|
||||
if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath, StringComparison.Ordinal) ||
|
||||
gameMaps.Contains(map))
|
||||
{
|
||||
continue;
|
||||
|
||||
@@ -35,12 +35,9 @@ namespace Content.Server.Abilities.Mime
|
||||
Event = new InvisibleWallActionEvent(),
|
||||
};
|
||||
|
||||
|
||||
/// The vow zone lies below
|
||||
|
||||
// The vow zone lies below
|
||||
public bool VowBroken = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Whether this mime is ready to take the vow again.
|
||||
/// Note that if they already have the vow, this is also false.
|
||||
@@ -55,7 +52,7 @@ namespace Content.Server.Abilities.Mime
|
||||
|
||||
/// <summary>
|
||||
/// How long it takes the mime to get their powers back
|
||||
|
||||
/// </summary>
|
||||
[DataField("vowCooldown", customTypeSerializer: typeof(TimeOffsetSerializer))]
|
||||
public TimeSpan VowCooldown = TimeSpan.FromMinutes(5);
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Content.Server.Access.Systems
|
||||
// if really unlucky, burn card
|
||||
if (randomPick <= 0.15f)
|
||||
{
|
||||
TryComp<TransformComponent>(uid, out TransformComponent? transformComponent);
|
||||
TryComp(uid, out TransformComponent? transformComponent);
|
||||
if (transformComponent != null)
|
||||
{
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("id-card-component-microwave-burnt", ("id", uid)),
|
||||
|
||||
@@ -13,11 +13,6 @@ namespace Content.Server.Actions
|
||||
[Dependency] private readonly ChatSystem _chat = default!;
|
||||
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
}
|
||||
|
||||
protected override bool PerformBasicActions(EntityUid user, ActionType action, bool predicted)
|
||||
{
|
||||
var result = base.PerformBasicActions(user, action, predicted);
|
||||
|
||||
@@ -115,7 +115,7 @@ public sealed class RoleBanManager
|
||||
if (!_cachedRoleBans.TryGetValue(playerUserId, out var roleBans))
|
||||
return null;
|
||||
return roleBans
|
||||
.Where(ban => ban.Role.StartsWith(JobPrefix))
|
||||
.Where(ban => ban.Role.StartsWith(JobPrefix, StringComparison.Ordinal))
|
||||
.Select(ban => ban.Role[JobPrefix.Length..])
|
||||
.ToHashSet();
|
||||
}
|
||||
|
||||
@@ -826,8 +826,6 @@ public sealed partial class AdminVerbSystem
|
||||
yield return ent;
|
||||
}
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
else if (HasComp<MapComponent>(target))
|
||||
@@ -839,8 +837,6 @@ public sealed partial class AdminVerbSystem
|
||||
yield return ent;
|
||||
}
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Content.Server.Advertisements
|
||||
public sealed class AdvertisementsPackPrototype : IPrototype
|
||||
{
|
||||
[ViewVariables]
|
||||
[IdDataFieldAttribute]
|
||||
[IdDataField]
|
||||
public string ID { get; } = default!;
|
||||
|
||||
[DataField("advertisements")]
|
||||
|
||||
@@ -91,7 +91,6 @@ public sealed class AFKSystem : EntitySystem
|
||||
{
|
||||
var ev = new UnAFKEvent(pSession);
|
||||
RaiseLocalEvent(ref ev);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Content.Server.AirlockPainter
|
||||
{
|
||||
ev.Component.IsSpraying = false;
|
||||
if (TryComp<AppearanceComponent>(ev.Target, out var appearance) &&
|
||||
TryComp<PaintableAirlockComponent>(ev.Target, out PaintableAirlockComponent? airlock))
|
||||
TryComp(ev.Target, out PaintableAirlockComponent? airlock))
|
||||
{
|
||||
SoundSystem.Play(ev.Component.SpraySound.GetSound(), Filter.Pvs(ev.UsedTool, entityManager:EntityManager), ev.UsedTool);
|
||||
appearance.SetData(DoorVisuals.BaseRSI, ev.Sprite);
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Content.Server.Announcements;
|
||||
[Prototype("roundAnnouncement")]
|
||||
public sealed class RoundAnnouncementPrototype : IPrototype
|
||||
{
|
||||
[IdDataFieldAttribute]
|
||||
[IdDataField]
|
||||
public string ID { get; } = default!;
|
||||
|
||||
[DataField("sound")] public SoundSpecifier? Sound;
|
||||
|
||||
@@ -50,11 +50,12 @@ public sealed class PyroclasticAnomalySystem : EntitySystem
|
||||
foreach (var ind in _atmosphere.GetAdjacentTiles(grid.Value, indices))
|
||||
{
|
||||
var mix = _atmosphere.GetTileMixture(grid, map, indices, true);
|
||||
if (mix is not {})
|
||||
if (mix is not { })
|
||||
continue;
|
||||
|
||||
mix.AdjustMoles(component.SupercriticalGas, component.SupercriticalMoleAmount);
|
||||
mix.Temperature += component.HotspotExposeTemperature;
|
||||
_atmosphere.HotspotExpose(grid.Value, indices, component.HotspotExposeTemperature, mix?.Volume ?? component.SupercriticalMoleAmount, true);
|
||||
_atmosphere.HotspotExpose(grid.Value, indices, component.HotspotExposeTemperature, mix.Volume, true);
|
||||
}
|
||||
}
|
||||
IgniteNearby(xform.Coordinates, 1, component.MaximumIgnitionRadius * 2);
|
||||
|
||||
@@ -80,8 +80,6 @@ namespace Content.Server.Armor
|
||||
var examineMarkup = GetArmorExamine(armorModifiers);
|
||||
|
||||
_examine.AddDetailedExamineVerb(args, component, examineMarkup, Loc.GetString("armor-examinable-verb-text"), "/Textures/Interface/VerbIcons/dot.svg.192dpi.png", Loc.GetString("armor-examinable-verb-message"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
private static FormattedMessage GetArmorExamine(DamageModifierSet armorModifiers)
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
/// <summary>
|
||||
/// List of gas reactions ordered by priority.
|
||||
/// </summary>
|
||||
public IEnumerable<GasReactionPrototype> GasReactions => _gasReactions!;
|
||||
public IEnumerable<GasReactionPrototype> GasReactions => _gasReactions;
|
||||
|
||||
/// <summary>
|
||||
/// Cached array of gas specific heats.
|
||||
|
||||
@@ -125,7 +125,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
// We step through tiles according to the pressure direction on the current tile.
|
||||
// The goal is to get a general direction of the airflow in the area.
|
||||
// 3 is the magic number - enough to go around corners, but not U-turns.
|
||||
var curTile = tile!;
|
||||
var curTile = tile;
|
||||
for (var i = 0; i < 3; i++)
|
||||
{
|
||||
if (curTile.PressureDirection == AtmosDirection.Invalid
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
if (!TryComp(uid, out MapGridComponent? mapGridComp))
|
||||
return true;
|
||||
|
||||
var mapUid = _mapManager.GetMapEntityIdOrThrow(Transform(((Component) mapGridComp).Owner).MapID);
|
||||
var mapUid = _mapManager.GetMapEntityIdOrThrow(Transform(mapGridComp.Owner).MapID);
|
||||
|
||||
var volume = GetVolumeForTiles(mapGridComp, 1);
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
namespace Content.Server.Atmos.Miasma
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// Entities inside this container will not rot.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AntiRottingContainerComponent : Component
|
||||
{}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
namespace Content.Server.Atmos.Miasma
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// Way for natural sources of rotting to tell if there are more unnatural preservation forces at play.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class BodyPreservedComponent : Component
|
||||
{
|
||||
public int PreservationSources = 0;
|
||||
|
||||
@@ -2,11 +2,11 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
|
||||
namespace Content.Server.Atmos.Miasma
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// This makes mobs eventually start rotting when they die.
|
||||
/// It may be expanded to food at some point, but it's just for mobs right now.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class PerishableComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -78,7 +78,7 @@ namespace Content.Server.Atmos.Piping.Unary.Components
|
||||
if (!data.FilterGases.SequenceEqual(FilterGases))
|
||||
{
|
||||
FilterGases.Clear();
|
||||
foreach (var gas in data.FilterGases!)
|
||||
foreach (var gas in data.FilterGases)
|
||||
FilterGases.Add(gas);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
foreach (var entityUid in grid.GetLocal(coordinates))
|
||||
{
|
||||
if (EntityManager.TryGetComponent<GasPortComponent>(entityUid, out port))
|
||||
if (EntityManager.TryGetComponent(entityUid, out port))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Content.Server.Atmos.Reactions
|
||||
public sealed class GasReactionPrototype : IPrototype
|
||||
{
|
||||
[ViewVariables]
|
||||
[IdDataFieldAttribute]
|
||||
[IdDataField]
|
||||
public string ID { get; } = default!;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Content.Server.Bed.Sleep
|
||||
return;
|
||||
}
|
||||
if (TryComp<SpamEmitSoundComponent>(uid, out var spam))
|
||||
spam.Enabled = (args.NewMobState == MobState.Alive) ? true : false;
|
||||
spam.Enabled = args.NewMobState == MobState.Alive;
|
||||
}
|
||||
|
||||
private void AddWakeVerb(EntityUid uid, SleepingComponent component, GetVerbsEvent<AlternativeVerb> args)
|
||||
|
||||
@@ -179,7 +179,7 @@ public sealed class BloodstreamSystem : EntitySystem
|
||||
SoundSystem.Play(component.BloodHealedSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default);
|
||||
_popupSystem.PopupEntity(Loc.GetString("bloodstream-component-wounds-cauterized"), uid,
|
||||
uid, PopupType.Medium);
|
||||
; }
|
||||
}
|
||||
}
|
||||
|
||||
private void OnHealthBeingExamined(EntityUid uid, BloodstreamComponent component, HealthBeingExaminedEvent args)
|
||||
|
||||
@@ -198,8 +198,7 @@ public sealed class InternalsSystem : EntitySystem
|
||||
{
|
||||
return TryComp(component.BreathToolEntity, out BreathToolComponent? breathTool) &&
|
||||
breathTool.IsFunctional &&
|
||||
TryComp(component.GasTankEntity, out GasTankComponent? gasTank) &&
|
||||
gasTank.Air != null;
|
||||
TryComp(component.GasTankEntity, out GasTankComponent? _);
|
||||
}
|
||||
|
||||
private short GetSeverity(InternalsComponent component)
|
||||
@@ -207,9 +206,8 @@ public sealed class InternalsSystem : EntitySystem
|
||||
if (component.BreathToolEntity == null || !AreInternalsWorking(component)) return 2;
|
||||
|
||||
// If pressure in the tank is below low pressure threshhold, flash warning on internals UI
|
||||
if (TryComp<GasTankComponent>(component.GasTankEntity, out var gasTank)
|
||||
&& gasTank.IsLowPressure)
|
||||
return 0;
|
||||
if (TryComp<GasTankComponent>(component.GasTankEntity, out var gasTank) && gasTank.IsLowPressure)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -7,14 +7,14 @@ public class MutationSystem : EntitySystem
|
||||
[Dependency] private readonly IRobustRandom _robustRandom = default!;
|
||||
|
||||
/// <summary>
|
||||
// Main idea: Simulate genetic mutation using random binary flips. Each
|
||||
// seed attribute can be encoded with a variable number of bits, e.g.
|
||||
// NutrientConsumption is represented by 5 bits randomly distributed in the
|
||||
// plant's genome which thermometer code the floating value between 0.1 and
|
||||
// 5. 1 unit of mutation flips one bit in the plant's genome, which changes
|
||||
// NutrientConsumption if one of those 5 bits gets affected.
|
||||
//
|
||||
// You MUST clone() seed before mutating it!
|
||||
/// Main idea: Simulate genetic mutation using random binary flips. Each
|
||||
/// seed attribute can be encoded with a variable number of bits, e.g.
|
||||
/// NutrientConsumption is represented by 5 bits randomly distributed in the
|
||||
/// plant's genome which thermometer code the floating value between 0.1 and
|
||||
/// 5. 1 unit of mutation flips one bit in the plant's genome, which changes
|
||||
/// NutrientConsumption if one of those 5 bits gets affected.
|
||||
///
|
||||
/// You MUST clone() seed before mutating it!
|
||||
/// </summary>
|
||||
public void MutateSeed(SeedData seed, float severity)
|
||||
{
|
||||
|
||||
@@ -288,7 +288,7 @@ public sealed partial class CargoSystem
|
||||
var possibleNames = _protoMan.Index<DatasetPrototype>(prototype.NameDataset).Values;
|
||||
var name = _random.Pick(possibleNames);
|
||||
|
||||
if (!_map.TryLoad(CargoMap.Value, prototype.Path.ToString(), out var gridList) || gridList == null)
|
||||
if (!_map.TryLoad(CargoMap.Value, prototype.Path.ToString(), out var gridList))
|
||||
{
|
||||
_sawmill.Error($"Could not load the cargo shuttle!");
|
||||
return;
|
||||
@@ -519,7 +519,7 @@ public sealed partial class CargoSystem
|
||||
_popup.PopupEntity(Loc.GetString("cargo-shuttle-console-organics"), player.Value, player.Value);
|
||||
_audio.PlayPvs(_audio.GetSound(component.DenySound), uid);
|
||||
return;
|
||||
};
|
||||
}
|
||||
|
||||
SellPallets(shuttle, bank);
|
||||
_console.RefreshShuttleConsoles();
|
||||
|
||||
@@ -241,13 +241,13 @@ public sealed class CartridgeLoaderSystem : SharedCartridgeLoaderSystem
|
||||
loader.BackgroundPrograms.Remove(cartridgeUid);
|
||||
}
|
||||
|
||||
protected override void OnItemInserted(EntityUid uid, Shared.CartridgeLoader.CartridgeLoaderComponent loader, EntInsertedIntoContainerMessage args)
|
||||
protected override void OnItemInserted(EntityUid uid, CartridgeLoaderComponent loader, EntInsertedIntoContainerMessage args)
|
||||
{
|
||||
RaiseLocalEvent(args.Entity, new CartridgeAddedEvent(uid));
|
||||
base.OnItemInserted(uid, loader, args);
|
||||
}
|
||||
|
||||
protected override void OnItemRemoved(EntityUid uid, Shared.CartridgeLoader.CartridgeLoaderComponent loader, EntRemovedFromContainerMessage args)
|
||||
protected override void OnItemRemoved(EntityUid uid, CartridgeLoaderComponent loader, EntRemovedFromContainerMessage args)
|
||||
{
|
||||
var deactivate = loader.BackgroundPrograms.Remove(args.Entity);
|
||||
|
||||
|
||||
@@ -40,15 +40,14 @@ namespace Content.Server.Chat.Commands
|
||||
{
|
||||
// Prevent the player from returning to the body.
|
||||
// Note that mind cannot be null because otherwise victim would be null.
|
||||
gameTicker.OnGhostAttempt(mind!, false);
|
||||
gameTicker.OnGhostAttempt(mind, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (gameTicker.OnGhostAttempt(mind, true))
|
||||
return;
|
||||
|
||||
shell?.WriteLine("You can't ghost right now.");
|
||||
|
||||
shell.WriteLine("You can't ghost right now.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -600,7 +600,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
||||
/// This event is raised before chat messages are sent out to clients. This enables some systems to send the chat
|
||||
/// messages to otherwise out-of view entities (e.g. for multiple viewports from cameras).
|
||||
/// </summary>
|
||||
public record class ExpandICChatRecipientstEvent(EntityUid Source, float VoiceRange, Dictionary<ICommonSession, ChatSystem.ICChatRecipientData> Recipients)
|
||||
public record ExpandICChatRecipientstEvent(EntityUid Source, float VoiceRange, Dictionary<ICommonSession, ChatSystem.ICChatRecipientData> Recipients)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -347,7 +347,7 @@ namespace Content.Server.Chemistry.EntitySystems
|
||||
{
|
||||
_solutionContainerSystem.TryGetSolution(pill, SharedChemMaster.PillSolutionName, out var solution);
|
||||
var quantity = solution?.Volume ?? FixedPoint2.Zero;
|
||||
return ((string, FixedPoint2 quantity))(Name(pill), quantity:(FixedPoint2) quantity);
|
||||
return (Name(pill), quantity);
|
||||
})).ToList();
|
||||
|
||||
return pills is null
|
||||
|
||||
@@ -188,7 +188,7 @@ public sealed partial class ChemistrySystem
|
||||
|
||||
private void OnInjectorStartup(EntityUid uid, InjectorComponent component, ComponentStartup args)
|
||||
{
|
||||
/// ???? why ?????
|
||||
// ???? why ?????
|
||||
Dirty(component);
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public sealed partial class ChemistrySystem
|
||||
if (!_solutions.TryGetMixableSolution(args.Target.Value, out solution))
|
||||
return;
|
||||
|
||||
_popup.PopupEntity(Loc.GetString(component.MixMessage, ("mixed", Identity.Entity(args.Target.Value, EntityManager)), ("mixer", Identity.Entity(uid, EntityManager))), args.User, args.User); ;
|
||||
_popup.PopupEntity(Loc.GetString(component.MixMessage, ("mixed", Identity.Entity(args.Target.Value, EntityManager)), ("mixer", Identity.Entity(uid, EntityManager))), args.User, args.User);
|
||||
|
||||
_solutions.UpdateChemicals(args.Target.Value, solution, true, component);
|
||||
|
||||
|
||||
@@ -365,7 +365,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
|
||||
/// </summary>
|
||||
/// <param name="uid">EntityUid to which to add solution</param>
|
||||
/// <param name="name">name for the solution</param>
|
||||
/// <param name="minVol">Ensures that the solution's maximum volume is larger than this value./param>
|
||||
/// <param name="minVol">Ensures that the solution's maximum volume is larger than this value.</param>
|
||||
/// <param name="solutionsMgr">solution components used in resolves</param>
|
||||
/// <returns>solution</returns>
|
||||
public Solution EnsureSolution(EntityUid uid, string name, FixedPoint2 minVol, out bool existed,
|
||||
|
||||
@@ -130,7 +130,6 @@ namespace Content.Server.Chemistry.EntitySystems
|
||||
("target", target)));
|
||||
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
namespace Content.Server.Cloning.Components
|
||||
namespace Content.Server.Cloning.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Shrimply a tracking component for pods that are cloning.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class ActiveCloningPodComponent : Component
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// Shrimply a tracking component for pods that are cloning.
|
||||
/// </summary>
|
||||
public sealed class ActiveCloningPodComponent : Component
|
||||
{}
|
||||
}
|
||||
|
||||
@@ -11,8 +11,8 @@ namespace Content.Server.Contests
|
||||
/// A contest is figuring out, based on data in components on two entities,
|
||||
/// which one has an advantage in a situation. The advantage is expressed by a multiplier.
|
||||
/// 1 = No advantage to either party.
|
||||
/// >1 = Advantage to roller
|
||||
/// <1 = Advantage to target
|
||||
/// >1 = Advantage to roller
|
||||
/// <1 = Advantage to target
|
||||
/// Roller should be the entity with an advantage from being bigger/healthier/more skilled, etc.
|
||||
/// </summary>
|
||||
///
|
||||
@@ -39,7 +39,7 @@ namespace Content.Server.Contests
|
||||
/// After that, it runs the % towards crit through a converter that smooths out and makes
|
||||
/// the the ratios less severe.
|
||||
/// Returns the roller's adjusted damage value divided by the target's. Higher is better for the roller.
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public float DamageContest(EntityUid roller, EntityUid target, DamageableComponent? rollerDamage = null, DamageableComponent? targetDamage = null)
|
||||
{
|
||||
if (!Resolve(roller, ref rollerDamage, false) || !Resolve(target, ref targetDamage, false))
|
||||
@@ -85,7 +85,7 @@ namespace Content.Server.Contests
|
||||
/// Finds the % of each entity's stamina damage towards its stam crit threshold.
|
||||
/// It then runs the % towards the converter to smooth/soften it.
|
||||
/// Returns the roller's decimal % divided by the target's. Higher value is better for the roller.
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public float StaminaContest(EntityUid roller, EntityUid target, StaminaComponent? rollerStamina = null, StaminaComponent? targetStamina = null)
|
||||
{
|
||||
if (!Resolve(roller, ref rollerStamina, false) || !Resolve(target, ref targetStamina, false))
|
||||
@@ -101,7 +101,7 @@ namespace Content.Server.Contests
|
||||
/// This will compare the roller and target's damage, mass, and stamina. See the functions for what each one does.
|
||||
/// You can change the 'weighting' to make the tests weigh more or less than the other tests.
|
||||
/// Returns a weighted average of all 3 tests.
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public float OverallStrengthContest(EntityUid roller, EntityUid target, float damageWeight = 1f, float massWeight = 1f, float stamWeight = 1f)
|
||||
{
|
||||
var weightTotal = damageWeight + massWeight + stamWeight;
|
||||
|
||||
@@ -82,7 +82,6 @@ namespace Content.Server.Cuffs.Components
|
||||
/// <summary>
|
||||
/// Add a set of cuffs to an existing CuffedComponent.
|
||||
/// </summary>
|
||||
/// <param name="prototype"></param>
|
||||
public bool TryAddNewCuffs(EntityUid user, EntityUid handcuff)
|
||||
{
|
||||
if (!_entMan.HasComponent<HandcuffComponent>(handcuff))
|
||||
@@ -261,8 +260,6 @@ namespace Content.Server.Cuffs.Components
|
||||
{
|
||||
user.PopupMessage(Loc.GetString("cuffable-component-remove-cuffs-fail-message"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
//Lord forgive me for putting this here
|
||||
|
||||
@@ -174,7 +174,7 @@ namespace Content.Server.DeviceNetwork.Systems
|
||||
if (!Resolve(uid, ref device, false))
|
||||
return;
|
||||
|
||||
if (device.Address == address && device.CustomAddress == true) return;
|
||||
if (device.Address == address && device.CustomAddress) return;
|
||||
|
||||
var deviceNet = GetNetwork(device.DeviceNetId);
|
||||
deviceNet.Remove(device);
|
||||
|
||||
@@ -4,10 +4,10 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
|
||||
|
||||
namespace Content.Server.Disease.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// For shared behavior between both disease machines
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class DiseaseMachineComponent : Component
|
||||
{
|
||||
[DataField("delay")]
|
||||
|
||||
@@ -2,7 +2,7 @@ namespace Content.Server.Disease.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// For EntityQuery to keep track of which machines are running
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class DiseaseMachineRunningComponent : Component
|
||||
{}
|
||||
|
||||
@@ -3,11 +3,11 @@ using Content.Shared.Disease;
|
||||
|
||||
namespace Content.Server.Disease.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
/// <summary>
|
||||
/// For mouth swabs used to collect and process
|
||||
/// disease samples.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class DiseaseSwabComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -30,17 +30,18 @@ namespace Content.Server.Disease.Effects
|
||||
return;
|
||||
|
||||
var stream = bloodstream.ChemicalSolution;
|
||||
if (stream != null)
|
||||
{
|
||||
var solutionSys = args.EntityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
|
||||
if (Reagent != null)
|
||||
{
|
||||
if (Amount < 0 && stream.ContainsReagent(Reagent))
|
||||
solutionSys.TryRemoveReagent(args.DiseasedEntity, stream, Reagent, -Amount);
|
||||
if (Amount > 0)
|
||||
solutionSys.TryAddReagent(args.DiseasedEntity, stream, Reagent, Amount, out _);
|
||||
}
|
||||
}
|
||||
if (stream == null)
|
||||
return;
|
||||
|
||||
var solutionSys = args.EntityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
|
||||
if (Reagent == null)
|
||||
return;
|
||||
|
||||
if (Amount < 0 && stream.ContainsReagent(Reagent))
|
||||
solutionSys.TryRemoveReagent(args.DiseasedEntity, stream, Reagent, -Amount);
|
||||
|
||||
if (Amount > 0)
|
||||
solutionSys.TryAddReagent(args.DiseasedEntity, stream, Reagent, Amount, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user