Fix warnings and code cleanup/fixes (#13570)
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@@ -403,7 +403,7 @@ namespace Content.Server.NodeContainer.EntitySystems
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foreach (var network in _nodeGroups)
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{
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msg.Groups.Add(VisMakeGroupState(network!));
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msg.Groups.Add(VisMakeGroupState(network));
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}
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RaiseNetworkEvent(msg, player.ConnectedClient);
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