Fix warnings and code cleanup/fixes (#13570)

This commit is contained in:
Visne
2023-01-19 03:56:45 +01:00
committed by GitHub
parent 3ca5a0224b
commit c6d3e4f3bd
265 changed files with 499 additions and 666 deletions

View File

@@ -153,7 +153,7 @@ public sealed partial class ExplosionSystem : EntitySystem
if (tilesInIteration[i] * intensityIncrease >= remainingIntensity)
{
// there is not enough intensity left to distribute. add a fractional amount and break.
iterationIntensity[i] += (float) remainingIntensity / tilesInIteration[i];
iterationIntensity[i] += remainingIntensity / tilesInIteration[i];
remainingIntensity = 0;
break;
}
@@ -219,7 +219,7 @@ public sealed partial class ExplosionSystem : EntitySystem
tilesInIteration.Add(newTileCount);
if (newTileCount * stepSize >= remainingIntensity)
{
iterationIntensity.Add((float) remainingIntensity / newTileCount);
iterationIntensity.Add(remainingIntensity / newTileCount);
break;
}