Attacking a powered light now shocks an unarmed attacker (#18340)
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@@ -68,5 +68,17 @@ namespace Content.Server.Light.Components
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/// </summary>
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[DataField("ejectBulbDelay")]
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public float EjectBulbDelay = 2;
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/// <summary>
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/// Shock damage done to a mob that hits the light with an unarmed attack
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/// </summary>
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[DataField("unarmedHitShock")]
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public int UnarmedHitShock = 20;
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/// <summary>
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/// Stun duration applied to a mob that hits the light with an unarmed attack
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/// </summary>
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[DataField("unarmedHitStun")]
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public TimeSpan UnarmedHitStun = TimeSpan.FromSeconds(5);
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}
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}
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