Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)
* Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled * merge conflicts --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,5 +1,7 @@
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using Content.Server.Body.Systems;
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using Content.Server.Kitchen.Components;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Shared.Body.Components;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Body.Components;
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using Content.Shared.Database;
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@@ -11,9 +13,14 @@ using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using Content.Shared.Destructible;
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using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Kitchen;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using Robust.Server.Containers;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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@@ -35,7 +42,7 @@ public sealed class SharpSystem : EntitySystem
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{
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base.Initialize();
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SubscribeLocalEvent<SharpComponent, AfterInteractEvent>(OnAfterInteract, before: new[] { typeof(UtensilSystem) });
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SubscribeLocalEvent<SharpComponent, AfterInteractEvent>(OnAfterInteract, before: [typeof(UtensilSystem)]);
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SubscribeLocalEvent<SharpComponent, SharpDoAfterEvent>(OnDoAfter);
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SubscribeLocalEvent<ButcherableComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
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@@ -43,16 +50,14 @@ public sealed class SharpSystem : EntitySystem
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private void OnAfterInteract(EntityUid uid, SharpComponent component, AfterInteractEvent args)
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{
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if (args.Handled)
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if (args.Handled || args.Target is null || !args.CanReach)
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return;
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if (args.Target is null || !args.CanReach)
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return;
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args.Handled = TryStartButcherDoAfter(uid, args.Target.Value, args.User);
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if (TryStartButcherDoafter(uid, args.Target.Value, args.User))
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args.Handled = true;
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}
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private bool TryStartButcherDoAfter(EntityUid knife, EntityUid target, EntityUid user)
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private bool TryStartButcherDoafter(EntityUid knife, EntityUid target, EntityUid user)
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{
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if (!TryComp<ButcherableComponent>(target, out var butcher))
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return false;
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@@ -66,11 +71,11 @@ public sealed class SharpSystem : EntitySystem
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if (butcher.Type != ButcheringType.Knife && target != user)
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{
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_popupSystem.PopupEntity(Loc.GetString("butcherable-different-tool", ("target", target)), knife, user);
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return true;
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return false;
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}
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if (!sharp.Butchering.Add(target))
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return true;
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return false;
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var doAfter =
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new DoAfterArgs(EntityManager, user, sharp.ButcherDelayModifier * butcher.ButcherDelay, new SharpDoAfterEvent(), knife, target: target, used: knife)
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@@ -165,7 +170,7 @@ public sealed class SharpSystem : EntitySystem
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Act = () =>
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{
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if (!disabled)
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TryStartButcherDoAfter(args.Using!.Value, args.Target, args.User);
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TryStartButcherDoafter(args.Using!.Value, args.Target, args.User);
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},
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Message = message,
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Disabled = disabled,
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