Separate inventory & character UI.
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@@ -138,6 +138,7 @@ namespace Content.Client
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factory.RegisterIgnore("PlayerInputMover");
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factory.Register<ExaminerComponent>();
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factory.Register<CharacterInfoComponent>();
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IoCManager.Register<IGameHud, GameHud>();
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IoCManager.Register<IClientNotifyManager, ClientNotifyManager>();
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