Disable warnings that would be refactored anyway (#5047)
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@@ -3,7 +3,9 @@ using Robust.Shared.GameObjects;
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namespace Content.Shared.MobState
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{
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#pragma warning disable 618
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public class MobStateChangedMessage : ComponentMessage
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#pragma warning restore 618
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{
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public MobStateChangedMessage(
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IMobStateComponent component,
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