Disable warnings that would be refactored anyway (#5047)

This commit is contained in:
Visne
2021-10-27 18:10:40 +02:00
committed by GitHub
parent bd4ab219e3
commit c67160ae19
93 changed files with 302 additions and 5 deletions

View File

@@ -3,7 +3,9 @@ using Robust.Shared.GameObjects;
namespace Content.Server.Body.Surgery.Messages
{
#pragma warning disable 618
public class SurgeryWindowOpenMessage : ComponentMessage
#pragma warning restore 618
{
public SurgeryWindowOpenMessage(SurgeryToolComponent tool)
{