Accent System (#1892)

* First Accent Prototype

* -RegisterSystem
-Fixed addaccent cmd
-Spanish accent

* -list is now ?
-Checks if the accent is already added
-Made components public

* owo whats this

* special word filter

* Eeeeeeeeee

* Better?

* -Use a delegate func
-Made some funcs not static
-Moved SentenceRegex

* InjectDependencies

* Name change?

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Exp
2020-08-25 17:09:39 +02:00
committed by GitHub
parent 34b2902641
commit c665e66318
10 changed files with 286 additions and 5 deletions

View File

@@ -1,8 +1,9 @@
using Content.Server.AI.Utility.Considerations;
using Content.Server.AI.Utility.Considerations;
using Content.Server.AI.WorldState;
using Content.Server.Body.Network;
using Content.Server.Cargo;
using Content.Server.Chat;
using Content.Server.GameObjects.Components.Mobs.Speech;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using Content.Server.GameTicking;
@@ -41,6 +42,7 @@ namespace Content.Server
IoCManager.Register<BlackboardManager, BlackboardManager>();
IoCManager.Register<ConsiderationsManager, ConsiderationsManager>();
IoCManager.Register<IBodyNetworkFactory, BodyNetworkFactory>();
IoCManager.Register<IAccentManager, AccentManager>();
}
}
}