Moves ExamineSystem to Shared & adds next step info to construction examine (#1567)

This commit is contained in:
Exp
2020-08-01 17:37:12 +02:00
committed by GitHub
parent 7f0c379e87
commit c61e6d541b
21 changed files with 159 additions and 83 deletions

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@@ -5,6 +5,7 @@ using Content.Server.Interfaces.GameObjects.Components.Interaction;
using Content.Shared.Audio;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Nutrition;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
@@ -26,7 +27,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
{
[RegisterComponent]
[ComponentReference(typeof(IAfterInteract))]
public class DrinkComponent : Component, IUse, IAfterInteract, ISolutionChange,IExamine, ILand
public class DrinkComponent : Component, IUse, IAfterInteract, ISolutionChange, IExamine, ILand
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;