Moves ExamineSystem to Shared & adds next step info to construction examine (#1567)
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@@ -21,7 +21,7 @@ namespace Content.Client.GameObjects.EntitySystems
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/// The client-side implementation of the construction system, which is used for constructing entities in game.
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/// </summary>
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[UsedImplicitly]
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public class ConstructionSystem : Shared.GameObjects.EntitySystems.ConstructionSystem
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public class ConstructionSystem : Shared.GameObjects.EntitySystems.SharedConstructionSystem
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{
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#pragma warning disable 649
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[Dependency] private readonly IGameHud _gameHud;
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