Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute. Updates submodule to v0.21.0.0 as well.
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@@ -12,7 +12,7 @@ namespace Content.Shared.Light.Component;
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/// </remarks>
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[NetworkedComponent]
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[RegisterComponent]
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[Friend(typeof(SharedRgbLightControllerSystem))]
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[Access(typeof(SharedRgbLightControllerSystem))]
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public sealed class RgbLightControllerComponent : Robust.Shared.GameObjects.Component
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{
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[DataField("cycleRate")]
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