Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute. Updates submodule to v0.21.0.0 as well.
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@@ -7,7 +7,7 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.CharacterAppearance.Components
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{
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[RegisterComponent]
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[Friend(typeof(SharedHumanoidAppearanceSystem), typeof(SharedMagicMirrorComponent))]
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[Access(typeof(SharedHumanoidAppearanceSystem), typeof(SharedMagicMirrorComponent))]
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[NetworkedComponent]
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public sealed class HumanoidAppearanceComponent : Component
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{
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