Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute. Updates submodule to v0.21.0.0 as well.
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@@ -4,7 +4,7 @@ using Robust.Shared.Serialization;
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namespace Content.Server.RandomAppearance;
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[RegisterComponent]
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[Friend(typeof(RandomAppearanceSystem))]
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[Access(typeof(RandomAppearanceSystem))]
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public sealed class RandomAppearanceComponent : Component, ISerializationHooks
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{
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[DataField("spriteStates")]
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