Fix some friend access violations by allowing others access. (#8594)

Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
This commit is contained in:
Vera Aguilera Puerto
2022-06-07 11:30:27 +02:00
committed by GitHub
parent 379555e933
commit c5f7c61041
162 changed files with 197 additions and 169 deletions

View File

@@ -7,7 +7,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
namespace Content.Server.Fluids.Components;
[RegisterComponent]
[Friend(typeof(SpraySystem))]
[Access(typeof(SpraySystem))]
public sealed class SprayComponent : Component
{
public const string SolutionName = "spray";
@@ -32,5 +32,6 @@ public sealed class SprayComponent : Component
[DataField("impulse")] public float Impulse;
[DataField("spraySound", required: true)]
[Access(typeof(SpraySystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public SoundSpecifier SpraySound { get; } = default!;
}