Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute. Updates submodule to v0.21.0.0 as well.
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@@ -2,7 +2,7 @@ using Content.Shared.Sound;
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namespace Content.Server.Flash.Components
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{
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[RegisterComponent, Friend(typeof(FlashSystem))]
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[RegisterComponent, Access(typeof(FlashSystem))]
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public sealed class FlashComponent : Component
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{
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[DataField("duration")]
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@@ -1,6 +1,6 @@
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namespace Content.Server.Flash.Components
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{
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[RegisterComponent, Friend(typeof(FlashSystem))]
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[RegisterComponent, Access(typeof(FlashSystem))]
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public sealed class FlashImmunityComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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@@ -3,7 +3,7 @@ using Content.Shared.Flash;
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namespace Content.Server.Flash.Components
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{
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[ComponentReference(typeof(SharedFlashableComponent))]
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[RegisterComponent, Friend(typeof(FlashSystem))]
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[RegisterComponent, Access(typeof(FlashSystem))]
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public sealed class FlashableComponent : SharedFlashableComponent
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{
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}
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