Fix some friend access violations by allowing others access. (#8594)

Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
This commit is contained in:
Vera Aguilera Puerto
2022-06-07 11:30:27 +02:00
committed by GitHub
parent 379555e933
commit c5f7c61041
162 changed files with 197 additions and 169 deletions

View File

@@ -9,7 +9,7 @@ namespace Content.Server.Body.Components
/// <summary>
/// Handles metabolizing various reagents with given effects.
/// </summary>
[RegisterComponent, Friend(typeof(MetabolizerSystem))]
[RegisterComponent, Access(typeof(MetabolizerSystem))]
public sealed class MetabolizerComponent : Component
{
public float AccumulatedFrametime = 0.0f;
@@ -40,6 +40,7 @@ namespace Content.Server.Body.Components
/// List of metabolizer types that this organ is. ex. Human, Slime, Felinid, w/e.
/// </summary>
[DataField("metabolizerTypes", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<MetabolizerTypePrototype>))]
[Access(typeof(MetabolizerSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public HashSet<string>? MetabolizerTypes = null;
/// <summary>