Cleanup more SpriteComponent warnings (part 6) (#37607)

* 1 warning in MechAssemblyVisualizerSystem

* 2 warnings in RecyclerVisualizerSystem

* 1 warning in ClusterGrenadeVisualizerSystem

* 2 warnings in BarSignSystem

* 4 warnings in AlertControl

* 1 warning in ToolSystem

* 2 warnings in PinpointerSystem

* 2 warnings in ClientSpriteMovementSystem

* 2 warnings in OptionsVisualizerSystem

* 1 warning in FlatpackSystem

* 1 warning in ZombieSystem

* 1 warning in StackSystem

* 1 warning in MiningOverlay

* 1 warning in FlippableClothingVisualizerSystem

* Guard clause for MechAssemblyVisualizerSystem

* Get SpriteSystem in AlertControl constructor
This commit is contained in:
Tayrtahn
2025-05-19 19:52:03 -04:00
committed by GitHub
parent c6f518de18
commit c5ac160ea8
14 changed files with 48 additions and 37 deletions

View File

@@ -41,12 +41,12 @@ public sealed class BarSignSystem : VisualizerSystem<BarSignComponent>
&& sign.Current != null
&& _prototypeManager.TryIndex(sign.Current, out var proto))
{
sprite.LayerSetSprite(0, proto.Icon);
SpriteSystem.LayerSetSprite((id, sprite), 0, proto.Icon);
sprite.LayerSetShader(0, "unshaded");
}
else
{
sprite.LayerSetState(0, "empty");
SpriteSystem.LayerSetRsiState((id, sprite), 0, "empty");
sprite.LayerSetShader(0, null, null);
}
}

View File

@@ -32,7 +32,7 @@ public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<Flippab
if (clothing.MappedLayer == null ||
!AppearanceSystem.TryGetData<bool>(ent, FoldableSystem.FoldedVisuals.State, out var folding) ||
!sprite.LayerMapTryGet(folding ? ent.Comp.FoldingLayer : ent.Comp.UnfoldingLayer, out var idx))
!SpriteSystem.LayerMapTryGet((ent.Owner, sprite), folding ? ent.Comp.FoldingLayer : ent.Comp.UnfoldingLayer, out var idx, false))
return;
// add each layer to the visuals

View File

@@ -9,6 +9,7 @@ namespace Content.Client.Construction;
public sealed class FlatpackSystem : SharedFlatpackSystem
{
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
/// <inheritdoc/>
public override void Initialize()
@@ -43,6 +44,6 @@ public sealed class FlatpackSystem : SharedFlatpackSystem
}
if (color != null)
args.Sprite.LayerSetColor(FlatpackVisualLayers.Overlay, color.Value);
_sprite.LayerSetColor((ent.Owner, args.Sprite), FlatpackVisualLayers.Overlay, color.Value);
}
}

View File

@@ -12,6 +12,6 @@ public sealed class ClusterGrenadeVisualizerSystem : VisualizerSystem<ClusterGre
return;
if (AppearanceSystem.TryGetData<int>(uid, ClusterGrenadeVisuals.GrenadesCounter, out var grenadesCounter, args.Component))
args.Sprite.LayerSetState(0, $"{comp.State}-{grenadesCounter}");
SpriteSystem.LayerSetRsiState((uid, args.Sprite), 0, $"{comp.State}-{grenadesCounter}");
}
}

View File

@@ -8,7 +8,7 @@ public sealed class RecyclerVisualizerSystem : VisualizerSystem<RecyclerVisualsC
{
protected override void OnAppearanceChange(EntityUid uid, RecyclerVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null || !args.Sprite.LayerMapTryGet(RecyclerVisualLayers.Main, out var layer))
if (args.Sprite == null || !SpriteSystem.LayerMapTryGet((uid, args.Sprite), RecyclerVisualLayers.Main, out var layer, false))
return;
AppearanceSystem.TryGetData<ConveyorState>(uid, ConveyorVisuals.State, out var running);
@@ -22,6 +22,6 @@ public sealed class RecyclerVisualizerSystem : VisualizerSystem<RecyclerVisualsC
var bloodyKey = bloody ? component.BloodyKey : string.Empty;
var state = $"{component.BaseKey}{activityState}{bloodyKey}";
args.Sprite.LayerSetState(layer, state);
SpriteSystem.LayerSetRsiState((uid, args.Sprite), layer, state);
}
}

View File

@@ -12,13 +12,13 @@ public sealed class MechAssemblyVisualizerSystem : VisualizerSystem<MechAssembly
protected override void OnAppearanceChange(EntityUid uid, MechAssemblyVisualsComponent component,
ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (args.Sprite == null)
return;
if (!AppearanceSystem.TryGetData<int>(uid, MechAssemblyVisuals.State, out var stage, args.Component))
return;
var state = component.StatePrefix + stage;
args.Sprite?.LayerSetState(0, state);
SpriteSystem.LayerSetRsiState((uid, args.Sprite), 0, state);
}
}

View File

@@ -62,7 +62,7 @@ public sealed class MiningOverlay : Overlay
if (xform.MapID != args.MapId || !sprite.Visible)
continue;
if (!sprite.LayerMapTryGet(MiningScannerVisualLayers.Overlay, out var idx))
if (!_sprite.LayerMapTryGet((ore, sprite), MiningScannerVisualLayers.Overlay, out var idx, false))
continue;
var layer = sprite[idx];

View File

@@ -9,6 +9,8 @@ namespace Content.Client.Movement.Systems;
/// </summary>
public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
private EntityQuery<SpriteComponent> _spriteQuery;
public override void Initialize()
@@ -29,14 +31,14 @@ public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
{
foreach (var (layer, state) in ent.Comp.MovementLayers)
{
sprite.LayerSetData(layer, state);
_sprite.LayerSetData((ent.Owner, sprite), layer, state);
}
}
else
{
foreach (var (layer, state) in ent.Comp.NoMovementLayers)
{
sprite.LayerSetData(layer, state);
_sprite.LayerSetData((ent.Owner, sprite), layer, state);
}
}
}

View File

@@ -18,6 +18,7 @@ public sealed class OptionsVisualizerSystem : EntitySystem
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IReflectionManager _reflection = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
private OptionVisualizerOptions _currentOptions;
@@ -55,9 +56,9 @@ public sealed class OptionsVisualizerSystem : EntitySystem
private void UpdateAllComponents()
{
var query = EntityQueryEnumerator<OptionsVisualizerComponent, SpriteComponent>();
while (query.MoveNext(out _, out var component, out var sprite))
while (query.MoveNext(out var uid, out var component, out var sprite))
{
UpdateComponent(component, sprite);
UpdateComponent(uid, component, sprite);
}
}
@@ -66,17 +67,13 @@ public sealed class OptionsVisualizerSystem : EntitySystem
if (!TryComp(uid, out SpriteComponent? sprite))
return;
UpdateComponent(component, sprite);
UpdateComponent(uid, component, sprite);
}
private void UpdateComponent(OptionsVisualizerComponent component, SpriteComponent sprite)
private void UpdateComponent(EntityUid uid, OptionsVisualizerComponent component, SpriteComponent sprite)
{
foreach (var (layerKeyRaw, layerData) in component.Visuals)
{
object layerKey = _reflection.TryParseEnumReference(layerKeyRaw, out var @enum)
? @enum
: layerKeyRaw;
OptionsVisualizerComponent.LayerDatum? matchedDatum = null;
foreach (var datum in layerData)
{
@@ -89,8 +86,11 @@ public sealed class OptionsVisualizerSystem : EntitySystem
if (matchedDatum == null)
continue;
var layerIndex = sprite.LayerMapReserveBlank(layerKey);
sprite.LayerSetData(layerIndex, matchedDatum.Data);
var layerIndex = _reflection.TryParseEnumReference(layerKeyRaw, out var @enum)
? _sprite.LayerMapReserve((uid, sprite), @enum)
: _sprite.LayerMapReserve((uid, sprite), layerKeyRaw);
_sprite.LayerSetData((uid, sprite), layerIndex, matchedDatum.Data);
}
}
}

View File

@@ -7,6 +7,7 @@ namespace Content.Client.Pinpointer;
public sealed class PinpointerSystem : SharedPinpointerSystem
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Update(float frameTime)
{
@@ -18,7 +19,7 @@ public sealed class PinpointerSystem : SharedPinpointerSystem
// because eye can change it rotation anytime
// we need to update this arrow in a update loop
var query = EntityQueryEnumerator<PinpointerComponent, SpriteComponent>();
while (query.MoveNext(out var _, out var pinpointer, out var sprite))
while (query.MoveNext(out var uid, out var pinpointer, out var sprite))
{
if (!pinpointer.HasTarget)
continue;
@@ -30,10 +31,10 @@ public sealed class PinpointerSystem : SharedPinpointerSystem
case Distance.Close:
case Distance.Medium:
case Distance.Far:
sprite.LayerSetRotation(PinpointerLayers.Screen, angle);
_sprite.LayerSetRotation((uid, sprite), PinpointerLayers.Screen, angle);
break;
default:
sprite.LayerSetRotation(PinpointerLayers.Screen, Angle.Zero);
_sprite.LayerSetRotation((uid, sprite), PinpointerLayers.Screen, Angle.Zero);
break;
}
}

View File

@@ -12,6 +12,7 @@ namespace Content.Client.Stack
{
[Dependency] private readonly AppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly ItemCounterSystem _counterSystem = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
@@ -37,7 +38,7 @@ namespace Content.Client.Stack
for (var i = 0; i < sprite.AllLayers.Count(); i++)
{
sprite.LayerSetColor(i, color);
_sprite.LayerSetColor((uid, sprite), i, color);
}
}

View File

@@ -9,6 +9,8 @@ namespace Content.Client.Tools
{
public sealed class ToolSystem : SharedToolSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
base.Initialize();
@@ -36,7 +38,7 @@ namespace Content.Client.Tools
{
var current = multiple.Entries[multiple.CurrentEntry];
if (current.Sprite != null)
sprite.LayerSetSprite(0, current.Sprite);
_sprite.LayerSetSprite((uid, sprite), 0, current.Sprite);
}
}
}

View File

@@ -14,6 +14,8 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly SpriteSystem _sprite;
public AlertPrototype Alert { get; }
/// <summary>
@@ -52,6 +54,7 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls
MuteSounds = true;
IoCManager.InjectDependencies(this);
_sprite = _entityManager.System<SpriteSystem>();
TooltipSupplier = SupplyTooltip;
Alert = alert;
_severity = severity;
@@ -89,8 +92,8 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls
if (!_entityManager.TryGetComponent<SpriteComponent>(_spriteViewEntity, out var sprite))
return;
var icon = Alert.GetIcon(_severity);
if (sprite.LayerMapTryGet(AlertVisualLayers.Base, out var layer))
sprite.LayerSetSprite(layer, icon);
if (_sprite.LayerMapTryGet((_spriteViewEntity, sprite), AlertVisualLayers.Base, out var layer, false))
_sprite.LayerSetSprite((_spriteViewEntity, sprite), layer, icon);
}
protected override void FrameUpdate(FrameEventArgs args)
@@ -117,8 +120,8 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls
if (_entityManager.TryGetComponent<SpriteComponent>(_spriteViewEntity, out var sprite))
{
var icon = Alert.GetIcon(_severity);
if (sprite.LayerMapTryGet(AlertVisualLayers.Base, out var layer))
sprite.LayerSetSprite(layer, icon);
if (_sprite.LayerMapTryGet((_spriteViewEntity, sprite), AlertVisualLayers.Base, out var layer, false))
_sprite.LayerSetSprite((_spriteViewEntity, sprite), layer, icon);
}
_icon.SetEntity(_spriteViewEntity);

View File

@@ -12,6 +12,7 @@ namespace Content.Client.Zombies;
public sealed class ZombieSystem : SharedZombieSystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
@@ -47,7 +48,7 @@ public sealed class ZombieSystem : SharedZombieSystem
for (var i = 0; i < sprite.AllLayers.Count(); i++)
{
sprite.LayerSetColor(i, component.SkinColor);
_sprite.LayerSetColor((uid, sprite), i, component.SkinColor);
}
}
}