Cleanup more SpriteComponent warnings (part 6) (#37607)
* 1 warning in MechAssemblyVisualizerSystem * 2 warnings in RecyclerVisualizerSystem * 1 warning in ClusterGrenadeVisualizerSystem * 2 warnings in BarSignSystem * 4 warnings in AlertControl * 1 warning in ToolSystem * 2 warnings in PinpointerSystem * 2 warnings in ClientSpriteMovementSystem * 2 warnings in OptionsVisualizerSystem * 1 warning in FlatpackSystem * 1 warning in ZombieSystem * 1 warning in StackSystem * 1 warning in MiningOverlay * 1 warning in FlippableClothingVisualizerSystem * Guard clause for MechAssemblyVisualizerSystem * Get SpriteSystem in AlertControl constructor
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@@ -9,6 +9,8 @@ namespace Content.Client.Movement.Systems;
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/// </summary>
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public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
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{
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[Dependency] private readonly SpriteSystem _sprite = default!;
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private EntityQuery<SpriteComponent> _spriteQuery;
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public override void Initialize()
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@@ -29,14 +31,14 @@ public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
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{
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foreach (var (layer, state) in ent.Comp.MovementLayers)
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{
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sprite.LayerSetData(layer, state);
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_sprite.LayerSetData((ent.Owner, sprite), layer, state);
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}
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}
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else
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{
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foreach (var (layer, state) in ent.Comp.NoMovementLayers)
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{
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sprite.LayerSetData(layer, state);
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_sprite.LayerSetData((ent.Owner, sprite), layer, state);
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}
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}
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}
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