Cleanup more SpriteComponent warnings (part 6) (#37607)

* 1 warning in MechAssemblyVisualizerSystem

* 2 warnings in RecyclerVisualizerSystem

* 1 warning in ClusterGrenadeVisualizerSystem

* 2 warnings in BarSignSystem

* 4 warnings in AlertControl

* 1 warning in ToolSystem

* 2 warnings in PinpointerSystem

* 2 warnings in ClientSpriteMovementSystem

* 2 warnings in OptionsVisualizerSystem

* 1 warning in FlatpackSystem

* 1 warning in ZombieSystem

* 1 warning in StackSystem

* 1 warning in MiningOverlay

* 1 warning in FlippableClothingVisualizerSystem

* Guard clause for MechAssemblyVisualizerSystem

* Get SpriteSystem in AlertControl constructor
This commit is contained in:
Tayrtahn
2025-05-19 19:52:03 -04:00
committed by GitHub
parent c6f518de18
commit c5ac160ea8
14 changed files with 48 additions and 37 deletions

View File

@@ -9,6 +9,8 @@ namespace Content.Client.Movement.Systems;
/// </summary>
public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
private EntityQuery<SpriteComponent> _spriteQuery;
public override void Initialize()
@@ -29,14 +31,14 @@ public sealed class ClientSpriteMovementSystem : SharedSpriteMovementSystem
{
foreach (var (layer, state) in ent.Comp.MovementLayers)
{
sprite.LayerSetData(layer, state);
_sprite.LayerSetData((ent.Owner, sprite), layer, state);
}
}
else
{
foreach (var (layer, state) in ent.Comp.NoMovementLayers)
{
sprite.LayerSetData(layer, state);
_sprite.LayerSetData((ent.Owner, sprite), layer, state);
}
}
}