Cleanup more SpriteComponent warnings (part 6) (#37607)

* 1 warning in MechAssemblyVisualizerSystem

* 2 warnings in RecyclerVisualizerSystem

* 1 warning in ClusterGrenadeVisualizerSystem

* 2 warnings in BarSignSystem

* 4 warnings in AlertControl

* 1 warning in ToolSystem

* 2 warnings in PinpointerSystem

* 2 warnings in ClientSpriteMovementSystem

* 2 warnings in OptionsVisualizerSystem

* 1 warning in FlatpackSystem

* 1 warning in ZombieSystem

* 1 warning in StackSystem

* 1 warning in MiningOverlay

* 1 warning in FlippableClothingVisualizerSystem

* Guard clause for MechAssemblyVisualizerSystem

* Get SpriteSystem in AlertControl constructor
This commit is contained in:
Tayrtahn
2025-05-19 19:52:03 -04:00
committed by GitHub
parent c6f518de18
commit c5ac160ea8
14 changed files with 48 additions and 37 deletions

View File

@@ -12,13 +12,13 @@ public sealed class MechAssemblyVisualizerSystem : VisualizerSystem<MechAssembly
protected override void OnAppearanceChange(EntityUid uid, MechAssemblyVisualsComponent component,
ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (args.Sprite == null)
return;
if (!AppearanceSystem.TryGetData<int>(uid, MechAssemblyVisuals.State, out var stage, args.Component))
return;
var state = component.StatePrefix + stage;
args.Sprite?.LayerSetState(0, state);
SpriteSystem.LayerSetRsiState((uid, args.Sprite), 0, state);
}
}