Cleanup more SpriteComponent warnings (part 6) (#37607)

* 1 warning in MechAssemblyVisualizerSystem

* 2 warnings in RecyclerVisualizerSystem

* 1 warning in ClusterGrenadeVisualizerSystem

* 2 warnings in BarSignSystem

* 4 warnings in AlertControl

* 1 warning in ToolSystem

* 2 warnings in PinpointerSystem

* 2 warnings in ClientSpriteMovementSystem

* 2 warnings in OptionsVisualizerSystem

* 1 warning in FlatpackSystem

* 1 warning in ZombieSystem

* 1 warning in StackSystem

* 1 warning in MiningOverlay

* 1 warning in FlippableClothingVisualizerSystem

* Guard clause for MechAssemblyVisualizerSystem

* Get SpriteSystem in AlertControl constructor
This commit is contained in:
Tayrtahn
2025-05-19 19:52:03 -04:00
committed by GitHub
parent c6f518de18
commit c5ac160ea8
14 changed files with 48 additions and 37 deletions

View File

@@ -41,12 +41,12 @@ public sealed class BarSignSystem : VisualizerSystem<BarSignComponent>
&& sign.Current != null
&& _prototypeManager.TryIndex(sign.Current, out var proto))
{
sprite.LayerSetSprite(0, proto.Icon);
SpriteSystem.LayerSetSprite((id, sprite), 0, proto.Icon);
sprite.LayerSetShader(0, "unshaded");
}
else
{
sprite.LayerSetState(0, "empty");
SpriteSystem.LayerSetRsiState((id, sprite), 0, "empty");
sprite.LayerSetShader(0, null, null);
}
}