Goes in-game now

This commit is contained in:
Vera Aguilera Puerto
2021-12-06 15:34:46 +01:00
parent af4eb3c7cd
commit c57b07a4d0
43 changed files with 129 additions and 130 deletions

View File

@@ -116,6 +116,8 @@ namespace Content.Server.MachineLinking.System
private void OnReceiverUIMessage(EntityUid uid, SignalReceiverComponent component,
ServerBoundUserInterfaceMessage msg)
{
if (msg.Session.AttachedEntity is not { } attached) return;
switch (msg.Message)
{
case SignalPortSelected portSelected:
@@ -123,12 +125,12 @@ namespace Content.Server.MachineLinking.System
!EntityManager.TryGetComponent(msg.Session.AttachedEntity, out HandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var heldEntity) ||
!EntityManager.TryGetComponent(heldEntity, out SignalLinkerComponent? signalLinkerComponent) ||
!_interaction.InRangeUnobstructed(msg.Session.AttachedEntity, component.Owner, ignoreInsideBlocker: true) ||
!_interaction.InRangeUnobstructed(attached, component.Owner, ignoreInsideBlocker: true) ||
!signalLinkerComponent.Port.HasValue ||
!signalLinkerComponent.Port.Value.transmitter.Outputs.ContainsPort(signalLinkerComponent.Port
.Value.port) || !component.Inputs.ContainsPort(portSelected.Port))
return;
LinkerInteraction(msg.Session.AttachedEntity, signalLinkerComponent.Port.Value.transmitter,
LinkerInteraction(attached, signalLinkerComponent.Port.Value.transmitter,
signalLinkerComponent.Port.Value.port, component, portSelected.Port);
break;
}
@@ -156,6 +158,9 @@ namespace Content.Server.MachineLinking.System
private void OnTransmitterUIMessage(EntityUid uid, SignalTransmitterComponent component,
ServerBoundUserInterfaceMessage msg)
{
if (msg.Session.AttachedEntity is not { } attached)
return;
switch (msg.Message)
{
case SignalPortSelected portSelected:
@@ -163,9 +168,9 @@ namespace Content.Server.MachineLinking.System
!EntityManager.TryGetComponent(msg.Session.AttachedEntity, out HandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var heldEntity) ||
!EntityManager.TryGetComponent(heldEntity, out SignalLinkerComponent? signalLinkerComponent) ||
!_interaction.InRangeUnobstructed(msg.Session.AttachedEntity, component.Owner, ignoreInsideBlocker: true))
!_interaction.InRangeUnobstructed(attached, component.Owner, ignoreInsideBlocker: true))
return;
LinkerSaveInteraction(msg.Session.AttachedEntity, signalLinkerComponent, component,
LinkerSaveInteraction(attached, signalLinkerComponent, component,
portSelected.Port);
break;
}