Goes in-game now
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@@ -235,7 +235,7 @@ namespace Content.Server.Atmos.Components
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if (handsComponent.GetActiveHand?.Owner is not {Valid: true} activeHandEntity ||
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!_entities.TryGetComponent(activeHandEntity, out GasAnalyzerComponent? gasAnalyzer))
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{
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serverMsg.Session.AttachedEntity.PopupMessage(Loc.GetString("gas-analyzer-component-need-gas-analyzer-in-hand-message"));
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serverMsg.Session.AttachedEntity.Value.PopupMessage(Loc.GetString("gas-analyzer-component-need-gas-analyzer-in-hand-message"));
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return;
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}
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