Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)

* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
This commit is contained in:
Tayrtahn
2025-07-07 15:57:05 -04:00
committed by GitHub
parent 41f737e8f3
commit c565b44965
77 changed files with 187 additions and 297 deletions

View File

@@ -4,6 +4,7 @@ using Content.Shared.Movement.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
@@ -14,8 +15,7 @@ namespace Content.Shared.Gravity
[Dependency] protected readonly IGameTiming Timing = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;
[ValidatePrototypeId<AlertPrototype>]
public const string WeightlessAlert = "Weightless";
public static readonly ProtoId<AlertPrototype> WeightlessAlert = "Weightless";
private EntityQuery<GravityComponent> _gravityQuery;