Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)

* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
This commit is contained in:
Tayrtahn
2025-07-07 15:57:05 -04:00
committed by GitHub
parent 41f737e8f3
commit c565b44965
77 changed files with 187 additions and 297 deletions

View File

@@ -146,7 +146,7 @@ namespace Content.Server.Mapping
// map successfully created. run misc helpful mapping commands
if (player.AttachedEntity is { Valid: true } playerEntity &&
EntityManager.GetComponent<MetaDataComponent>(playerEntity).EntityPrototype?.ID != GameTicker.AdminObserverPrototypeName)
(EntityManager.GetComponent<MetaDataComponent>(playerEntity).EntityPrototype is not { } proto || proto != GameTicker.AdminObserverPrototypeName))
{
shell.ExecuteCommand("aghost");
}