Adds mapped storage for lots of entities + a botanical belt (#4342)
* Cleans up belt stuff and some sprites * Tag cleanup and sheathed sword * Adds plant belt for botany chads and maps it's items * CE belt, will most likely child it to utility instead * Merges belt_icon and belt_mob into the same RSI * Cut out alpha layers for wirecutters * Added lots of equipped-BELT sprites for various items * Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -1,72 +1,167 @@
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltAssault
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name: assault belt
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description: "A tactical assault belt."
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components:
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- type: Sprite
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sprite: Clothing/Belt/assault.rsi
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- type: Clothing
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sprite: Clothing/Belt/assault.rsi
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- type: Storage
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capacity: 40
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# Belts that need/have visualizers
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltBandolier
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name: bandolier
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description: "A bandolier for holding shotgun ammunition."
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id: ClothingBeltUtility
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name: utility belt
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description: Can hold various things.
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components:
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- type: Sprite
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sprite: Clothing/Belt/bandolier.rsi
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sprite: Clothing/Belt/utility.rsi
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- type: Clothing
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sprite: Clothing/Belt/bandolier.rsi
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sprite: Clothing/Belt/utility.rsi
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- type: Storage
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capacity: 40
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# TODO: Fill this out more.
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# whitelist:
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# tags:
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# - Wirecutter
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# - Crowbar
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# - CrowbarRed
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# - Screwdriver
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# - Flashlight
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# - Welder
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# - Wrench
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# - Painter
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# - GeigerCounter
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# - Flare
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# - Coilsofwire
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# -
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# -
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# components:
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# - SignalLinker
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- type: ItemCounter
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mapLayers:
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cutters_red:
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whitelist:
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tags:
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- Wirecutter
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crowbar:
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whitelist:
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tags:
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- Crowbar
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crowbar_red:
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whitelist:
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tags:
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- CrowbarRed
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screwdriver_nuke:
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whitelist:
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tags:
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- Screwdriver
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wrench:
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whitelist:
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tags:
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- Wrench
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multitool:
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whitelist:
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components:
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- SignalLinker
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltChiefEngineer
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name: chief's toolbelt
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description: "Holds tools, looks snazzy."
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name: chief's toolbelt
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description: Holds tools, looks snazzy.
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components:
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- type: Sprite
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sprite: Clothing/Belt/ce.rsi
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- type: Clothing
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sprite: Clothing/Belt/ce.rsi
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- type: Storage
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# TODO: Fill this out more.
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# whitelist:
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# tags:
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# - Wirecutter
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# - Crowbar
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# - CrowbarRed
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# - Screwdriver
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# - Flashlight
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# - Welder
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# - Wrench
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# - Painter
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# - GeigerCounter
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# - Flare
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# - Coilsofwire
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# -
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# -
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# components:
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# - SignalLinker
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capacity: 100
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- type: ItemCounter
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mapLayers:
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drill:
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whitelist:
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tags:
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- Powerdrill
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cutters_red:
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whitelist:
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tags:
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- Wirecutter
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crowbar:
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whitelist:
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tags:
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- Crowbar
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crowbar_red:
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whitelist:
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tags:
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- CrowbarRed
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jaws:
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whitelist:
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tags:
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- JawsOfLife
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screwdriver_nuke:
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whitelist:
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tags:
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- Screwdriver
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multitool:
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whitelist:
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components:
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- SignalLinker
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wrench:
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whitelist:
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tags:
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- Wrench
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltChampion
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name: championship belt
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description: "Proves to the world that you are the strongest!"
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id: ClothingBeltAssault
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name: assault belt
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description: A tactical assault belt.
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components:
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- type: Sprite
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sprite: Clothing/Belt/champion.rsi
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sprite: Clothing/Belt/assault.rsi
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- type: Clothing
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sprite: Clothing/Belt/champion.rsi
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QuickEquip: true
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltHolster
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name: shoulder holster
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description: "A holster to carry a handgun and ammo. WARNING: Badasses only."
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components:
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- type: Sprite
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sprite: Clothing/Belt/holster.rsi
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- type: Clothing
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sprite: Clothing/Belt/holster.rsi
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sprite: Clothing/Belt/assault.rsi
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- type: Storage
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capacity: 20
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capacity: 40
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- type: ItemCounter
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mapLayers:
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flashbang:
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whitelist:
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components:
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- FlashExplosive
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stunbaton:
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whitelist:
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components:
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- Stunbaton
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltJanitor
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name: janibelt
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description: "A belt used to hold most janitorial supplies."
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name: janibelt
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description: A belt used to hold most janitorial supplies.
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components:
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- type: Sprite
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sprite: Clothing/Belt/janitor.rsi
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@@ -74,12 +169,26 @@
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sprite: Clothing/Belt/janitor.rsi
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- type: Storage
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capacity: 40
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- type: ItemCounter
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mapLayers:
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bottle:
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whitelist:
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tags:
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- Bottle
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bottle_spray:
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whitelist:
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tags:
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- Spray
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltMedical
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name: medical belt
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description: "Can hold various medical equipment."
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name: medical belt
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description: Can hold various medical equipment.
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components:
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- type: Sprite
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sprite: Clothing/Belt/medical.rsi
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@@ -87,12 +196,99 @@
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sprite: Clothing/Belt/medical.rsi
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- type: Storage
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capacity: 40
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- type: ItemCounter
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mapLayers:
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bottle:
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whitelist:
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tags:
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- Bottle
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hypo:
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whitelist:
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components:
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- Hypospray
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pill:
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whitelist:
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components:
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- Pill
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bottle_spray:
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whitelist:
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tags:
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- Spray
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# spray_med:
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# whitelist:
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# tags:
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# - SprayMedical
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# wrench_medical:
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# whitelist:
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# tags:
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# - WrenchMedical
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wrench:
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whitelist:
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tags:
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- Wrench
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltPlant
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name: botanical belt
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description: A belt used to hold most hydroponics supplies. Suprisingly, not green.
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components:
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- type: Sprite
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sprite: Clothing/Belt/plant.rsi
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- type: Clothing
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sprite: Clothing/Belt/plant.rsi
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- type: Storage
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# whitelist:
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# tags:
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# - BotanyHoe
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# - PlantAnalyzer
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# - BotanyHoe
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# - BotanyShovel
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# - PlantBGone
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# - Bottle
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# components:
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# - Seed
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capacity: 40
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- type: ItemCounter
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mapLayers:
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hatchet:
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whitelist:
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tags:
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- BotanyHatchet
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hydro:
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whitelist:
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tags:
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- PlantAnalyzer # Dunno what to put here, should be aight.
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hoe:
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whitelist:
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tags:
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- BotanyHoe
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secateurs: # We don't have secateurs and this looks similar enough.
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whitelist:
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tags:
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- BotanyShovel
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plantbgone:
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whitelist:
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tags:
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- PlantBGone
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bottle:
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whitelist:
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tags:
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- Bottle
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltSecurity
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name: security belt
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description: "Can hold security gear like handcuffs and flashes."
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name: security belt
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description: Can hold security gear like handcuffs and flashes.
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components:
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- type: Sprite
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sprite: Clothing/Belt/security.rsi
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@@ -100,38 +296,26 @@
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sprite: Clothing/Belt/security.rsi
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- type: Storage
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capacity: 40
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltSecurityWebbing
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name: security webbing
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description: "Unique and versatile chest rig, can hold security gear."
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components:
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- type: Sprite
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sprite: Clothing/Belt/securitywebbing.rsi
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- type: Clothing
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sprite: Clothing/Belt/securitywebbing.rsi
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- type: Storage
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capacity: 40
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltMilitaryWebbing
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name: chest rig
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description: "A set of tactical webbing worn by Syndicate boarding parties."
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components:
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- type: Sprite
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sprite: Clothing/Belt/militarywebbing.rsi
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- type: Clothing
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sprite: Clothing/Belt/militarywebbing.rsi
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- type: Storage
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capacity: 40
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- type: ItemCounter
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mapLayers:
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flashbang:
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whitelist:
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components:
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- FlashExplosive
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stunbaton:
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whitelist:
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components:
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- Stunbaton
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- type: Appearance
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visuals:
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- type: MappedItemVisualizer
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltSheath
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name: sabre sheath
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description: "An ornate sheath designed to hold an officer's blade."
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name: sabre sheath
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description: An ornate sheath designed to hold an officer's blade.
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components:
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- type: Sprite
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sprite: Clothing/Belt/sheath.rsi
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@@ -143,12 +327,87 @@
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- type: StorageFill
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contents:
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- id: CaptainSabre
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- type: ItemCounter
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mapLayers:
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sheath-sabre:
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whitelist:
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tags:
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||||
- CaptainSabre
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- type: Appearance
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||||
visuals:
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||||
- type: MappedItemVisualizer
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||||
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# Belts without visualizers
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- type: entity
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parent: ClothingBeltBase
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id: ClothingBeltBandolier
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name: bandolier
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description: A bandolier for holding shotgun ammunition.
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components:
|
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- type: Sprite
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sprite: Clothing/Belt/bandolier.rsi
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- type: Clothing
|
||||
sprite: Clothing/Belt/bandolier.rsi
|
||||
- type: Storage
|
||||
capacity: 40
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||||
|
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- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltChampion
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||||
name: championship belt
|
||||
description: Proves to the world that you are the strongest!
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||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/champion.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/champion.rsi
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||||
QuickEquip: true
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltHolster
|
||||
name: shoulder holster
|
||||
description: 'A holster to carry a handgun and ammo. WARNING: Badasses only.'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/holster.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/holster.rsi
|
||||
- type: Storage
|
||||
capacity: 20
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltSecurityWebbing
|
||||
name: security webbing
|
||||
description: Unique and versatile chest rig, can hold security gear.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/securitywebbing.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/securitywebbing.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltMilitaryWebbing
|
||||
name: chest rig
|
||||
description: A set of tactical webbing worn by Syndicate boarding parties.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/militarywebbing.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/militarywebbing.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltSuspenders
|
||||
name: suspenders
|
||||
description: "For holding your pants up."
|
||||
description: For holding your pants up.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/suspenders.rsi
|
||||
@@ -156,16 +415,3 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/suspenders.rsi
|
||||
QuickEquip: true
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
id: ClothingBeltUtility
|
||||
name: utility belt
|
||||
description: "Can hold various things."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belt/utility.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/utility.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
|
||||
@@ -3,5 +3,7 @@
|
||||
parent: BaseItem
|
||||
id: Clothing
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
- type: Clothing
|
||||
size: 5
|
||||
|
||||
@@ -1,30 +1,3 @@
|
||||
- type: Tag
|
||||
id: Crayon
|
||||
|
||||
- type: Tag
|
||||
id: CrayonBlack
|
||||
|
||||
- type: Tag
|
||||
id: CrayonBlue
|
||||
|
||||
- type: Tag
|
||||
id: CrayonGreen
|
||||
|
||||
- type: Tag
|
||||
id: CrayonOrange
|
||||
|
||||
- type: Tag
|
||||
id: CrayonPurple
|
||||
|
||||
- type: Tag
|
||||
id: CrayonRed
|
||||
|
||||
- type: Tag
|
||||
id: CrayonWhite
|
||||
|
||||
- type: Tag
|
||||
id: CrayonYellow
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
@@ -237,4 +210,3 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MappedItemVisualizer
|
||||
|
||||
|
||||
@@ -5,6 +5,9 @@
|
||||
description: Kills those pesky weeds!
|
||||
suffix: "Filled"
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- PlantBGone
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/Hydroponics/sprays.rsi
|
||||
state: plantbgone
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Hoe
|
||||
- BotanyHoe
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/Hydroponics/hoe.rsi
|
||||
state: icon
|
||||
@@ -40,6 +41,7 @@
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- BotanyHatchet
|
||||
- BotanySharp
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/Hydroponics/hatchet.rsi
|
||||
@@ -58,6 +60,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Shovel
|
||||
- BotanyShovel
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/Hydroponics/spade.rsi
|
||||
state: icon
|
||||
|
||||
@@ -5,6 +5,9 @@
|
||||
suffix: Empty
|
||||
description: A spray bottle with an unscrewable top.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Spray
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Specific/Janitorial/janitorial.rsi
|
||||
@@ -29,12 +32,12 @@
|
||||
suffix: Filled
|
||||
parent: SprayBottle
|
||||
components:
|
||||
- type: SolutionContainer
|
||||
maxVol: 100
|
||||
contents:
|
||||
reagents:
|
||||
- ReagentId: Water
|
||||
Quantity: 100
|
||||
- type: SolutionContainer
|
||||
maxVol: 100
|
||||
contents:
|
||||
reagents:
|
||||
- ReagentId: Water
|
||||
Quantity: 100
|
||||
|
||||
- type: entity
|
||||
name: space cleaner
|
||||
@@ -43,12 +46,12 @@
|
||||
parent: SprayBottle
|
||||
suffix: ""
|
||||
components:
|
||||
- type: SolutionContainer
|
||||
maxVol: 100
|
||||
contents:
|
||||
reagents:
|
||||
- ReagentId: SpaceCleaner
|
||||
Quantity: 100
|
||||
- type: SolutionContainer
|
||||
maxVol: 100
|
||||
contents:
|
||||
reagents:
|
||||
- ReagentId: SpaceCleaner
|
||||
Quantity: 100
|
||||
|
||||
# Vapor
|
||||
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
description: A sterile injector for rapid administration of drugs to patients.
|
||||
id: Hypospray
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Medical/hypospray.rsi
|
||||
state: hypo
|
||||
- type: Item
|
||||
sprite: Objects/Specific/Medical/hypospray.rsi
|
||||
- type: SolutionContainer
|
||||
maxVol: 30
|
||||
caps: Refillable, CanExamine
|
||||
- type: Hypospray
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Medical/hypospray.rsi
|
||||
state: hypo
|
||||
- type: Item
|
||||
sprite: Objects/Specific/Medical/hypospray.rsi
|
||||
- type: SolutionContainer
|
||||
maxVol: 30
|
||||
caps: Refillable, CanExamine
|
||||
- type: Hypospray
|
||||
|
||||
@@ -5,6 +5,9 @@
|
||||
abstract: true
|
||||
description: A small bottle.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Bottle
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Chemistry/bottle.rsi
|
||||
netsync: false
|
||||
@@ -29,7 +32,7 @@
|
||||
sprite: Objects/Specific/Chemistry/bottle.rsi
|
||||
layers:
|
||||
- state: bottle-1
|
||||
- state: bottle-1-1
|
||||
- state: bottle-1-1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
@@ -47,7 +50,7 @@
|
||||
sprite: Objects/Specific/Chemistry/bottle.rsi
|
||||
layers:
|
||||
- state: bottle-2
|
||||
- state: bottle-2-1
|
||||
- state: bottle-2-1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
@@ -65,7 +68,7 @@
|
||||
sprite: Objects/Specific/Chemistry/bottle.rsi
|
||||
layers:
|
||||
- state: bottle-3
|
||||
- state: bottle-3-1
|
||||
- state: bottle-3-1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
@@ -83,7 +86,7 @@
|
||||
sprite: Objects/Specific/Chemistry/bottle.rsi
|
||||
layers:
|
||||
- state: bottle-4
|
||||
- state: bottle-4-1
|
||||
- state: bottle-4-1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
|
||||
@@ -4,30 +4,33 @@
|
||||
id: JawsOfLife
|
||||
description: A set of jaws of life, compressed through the magic of science.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/jaws_of_life.rsi
|
||||
state: jaws_pry
|
||||
- type: Clothing
|
||||
sprite: Objects/Tools/jaws_of_life.rsi
|
||||
size: 50
|
||||
QuickEquip: false
|
||||
Slots:
|
||||
- Belt
|
||||
- type: TilePrying
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Prying
|
||||
statusShowBehavior: true
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Prying
|
||||
state: jaws_pry
|
||||
useSound: /Audio/Items/jaws_pry.ogg
|
||||
changeSound: /Audio/Items/change_jaws.ogg
|
||||
- behavior: Cutting
|
||||
state: jaws_cutter
|
||||
useSound: /Audio/Items/jaws_cut.ogg
|
||||
changeSound: /Audio/Items/change_jaws.ogg
|
||||
- type: Tag
|
||||
tags:
|
||||
- JawsOfLife
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/jaws_of_life.rsi
|
||||
state: jaws_pry
|
||||
- type: Clothing
|
||||
sprite: Objects/Tools/jaws_of_life.rsi
|
||||
size: 50
|
||||
QuickEquip: false
|
||||
Slots:
|
||||
- Belt
|
||||
- type: TilePrying
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Prying
|
||||
statusShowBehavior: true
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Prying
|
||||
state: jaws_pry
|
||||
useSound: /Audio/Items/jaws_pry.ogg
|
||||
changeSound: /Audio/Items/change_jaws.ogg
|
||||
- behavior: Cutting
|
||||
state: jaws_cutter
|
||||
useSound: /Audio/Items/jaws_cut.ogg
|
||||
changeSound: /Audio/Items/change_jaws.ogg
|
||||
|
||||
- type: entity
|
||||
name: syndicate jaws of life
|
||||
@@ -35,11 +38,11 @@
|
||||
id: SyndicateJawsOfLife
|
||||
description: Useful for entering the station or its departments.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: syn_jaws_pry
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Prying
|
||||
state: syn_jaws_pry
|
||||
- behavior: Cutting
|
||||
state: syn_jaws_cutter
|
||||
- type: Sprite
|
||||
state: syn_jaws_pry
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Prying
|
||||
state: syn_jaws_pry
|
||||
- behavior: Cutting
|
||||
state: syn_jaws_cutter
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- PlantSampleTaker
|
||||
- Wirecutter
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/wirecutters.rsi
|
||||
layers:
|
||||
@@ -37,6 +38,9 @@
|
||||
id: Screwdriver
|
||||
description: Industrial grade torque in a small screwdriving package.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Screwdriver
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/screwdriver.rsi
|
||||
layers:
|
||||
@@ -67,6 +71,9 @@
|
||||
id: Wrench
|
||||
description: A common tool for assembly and disassembly, righty tighty lefty loosey.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wrench
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/wrench.rsi
|
||||
state: icon
|
||||
@@ -86,6 +93,9 @@
|
||||
id: Crowbar
|
||||
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Crowbar
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/crowbar.rsi
|
||||
state: icon
|
||||
@@ -107,6 +117,9 @@
|
||||
id: CrowbarRed
|
||||
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- CrowbarRed
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/crowbar_red.rsi
|
||||
state: icon
|
||||
@@ -151,26 +164,29 @@
|
||||
id: PowerDrill
|
||||
description: A simple powered hand drill.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/drill.rsi
|
||||
state: drill_screw
|
||||
- type: Item
|
||||
sprite: Objects/Tools/drill.rsi
|
||||
size: 20
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Screwing
|
||||
statusShowBehavior: true
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Screwing
|
||||
state: drill_screw
|
||||
useSound: /Audio/Items/drill_use.ogg
|
||||
changeSound: /Audio/Items/change_drill.ogg
|
||||
- behavior: Anchoring
|
||||
state: drill_bolt
|
||||
useSound: /Audio/Items/drill_use.ogg
|
||||
changeSound: /Audio/Items/change_drill.ogg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Powerdrill
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/drill.rsi
|
||||
state: drill_screw
|
||||
- type: Item
|
||||
sprite: Objects/Tools/drill.rsi
|
||||
size: 20
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Screwing
|
||||
statusShowBehavior: true
|
||||
- type: MultiTool
|
||||
tools:
|
||||
- behavior: Screwing
|
||||
state: drill_screw
|
||||
useSound: /Audio/Items/drill_use.ogg
|
||||
changeSound: /Audio/Items/change_drill.ogg
|
||||
- behavior: Anchoring
|
||||
state: drill_bolt
|
||||
useSound: /Audio/Items/drill_use.ogg
|
||||
changeSound: /Audio/Items/change_drill.ogg
|
||||
|
||||
- type: entity
|
||||
name: RCD
|
||||
@@ -208,13 +224,13 @@
|
||||
id: Shovel
|
||||
description: A large tool for digging and moving dirt.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Shovel
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/shovel.rsi
|
||||
state: icon
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
- type: Item
|
||||
sprite: Objects/Tools/shovel.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- Shovel
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/shovel.rsi
|
||||
state: icon
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
- type: Item
|
||||
sprite: Objects/Tools/shovel.rsi
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
size: 15
|
||||
sprite: Objects/Weapons/Melee/captain_sabre.rsi
|
||||
prefix: inhand
|
||||
- type: Tag
|
||||
tags:
|
||||
- CaptainSabre
|
||||
|
||||
- type: entity
|
||||
name: katana
|
||||
|
||||
Reference in New Issue
Block a user