Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName * Gameplay State rename+move
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@@ -4,6 +4,7 @@ using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Client.ContextMenu.UI;
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using Content.Client.Examine;
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using Content.Client.Gameplay;
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using Content.Client.Popups;
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using Content.Client.Verbs.UI;
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using Content.Client.Viewport;
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@@ -92,7 +93,7 @@ namespace Content.Client.Verbs
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{
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result = null;
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if (_stateManager.CurrentState is not GameScreenBase gameScreenBase)
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if (_stateManager.CurrentState is not GameplayStateBase gameScreenBase)
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return false;
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var player = _playerManager.LocalPlayer?.ControlledEntity;
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