Fix erase verb not removing chat messages in some cases (#21355)
* Fix erase verb not removing chat messages in some cases * Admin changelog * Fix deleting messages with entity id 0
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@@ -1,12 +1,12 @@
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using Content.Server.Speech.EntitySystems;
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using Content.Server.Speech.Components;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Managers;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking;
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using Content.Server.Speech.Components;
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using Content.Server.Speech.EntitySystems;
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using Content.Server.Station.Components;
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using Content.Server.Station.Systems;
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using Content.Shared.ActionBlocker;
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@@ -19,7 +19,6 @@ using Content.Shared.Interaction;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Players;
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using Content.Shared.Radio;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.Configuration;
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@@ -193,8 +192,18 @@ public sealed partial class ChatSystem : SharedChatSystem
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if (!CanSendInGame(message, shell, player))
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return;
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// this method is a disaster
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// every second i have to spend working with this code is fucking agony
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// scientists have to wonder how any of this was merged
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// coding any game admin feature that involves chat code is pure torture
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// changing even 10 lines of code feels like waterboarding myself
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// and i dont feel like vibe checking 50 code paths
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// so we set this here
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// todo free me from chat code
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if (player != null)
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_chatManager.SenderEntities.GetOrNew(player).Add(GetNetEntity(source));
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{
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_chatManager.EnsurePlayer(player.UserId).AddEntity(GetNetEntity(source));
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}
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if (desiredType == InGameICChatType.Speak && message.StartsWith(LocalPrefix))
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{
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@@ -519,7 +528,8 @@ public sealed partial class ChatSystem : SharedChatSystem
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string? nameOverride,
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bool hideLog = false,
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bool checkEmote = true,
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bool ignoreActionBlocker = false
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bool ignoreActionBlocker = false,
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NetUserId? author = null
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)
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{
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if (!_actionBlocker.CanEmote(source) && !ignoreActionBlocker)
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@@ -537,7 +547,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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if (checkEmote)
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TryEmoteChatInput(source, action);
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SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, range);
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SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, range, author);
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if (!hideLog)
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if (name != Name(source))
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {ToPrettyString(source):user} as {name}: {action}");
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@@ -564,9 +574,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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("entityName", name),
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("message", FormattedMessage.EscapeText(message)));
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_chatManager.SenderEntities.GetOrNew(player).Add(GetNetEntity(source));
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SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat ? ChatTransmitRange.HideChat : ChatTransmitRange.Normal);
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SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat ? ChatTransmitRange.HideChat : ChatTransmitRange.Normal, player.UserId);
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"LOOC from {player:Player}: {message}");
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}
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@@ -592,9 +600,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Dead chat from {player:Player}: {message}");
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}
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_chatManager.SenderEntities.GetOrNew(player).Add(GetNetEntity(source));
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_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, true, clients.ToList());
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_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, true, clients.ToList(), author: player.UserId);
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}
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#endregion
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@@ -648,7 +654,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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/// <summary>
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/// Sends a chat message to the given players in range of the source entity.
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/// </summary>
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private void SendInVoiceRange(ChatChannel channel, string message, string wrappedMessage, EntityUid source, ChatTransmitRange range)
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private void SendInVoiceRange(ChatChannel channel, string message, string wrappedMessage, EntityUid source, ChatTransmitRange range, NetUserId? author = null)
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{
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foreach (var (session, data) in GetRecipients(source, VoiceRange))
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{
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@@ -656,7 +662,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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if (entRange == MessageRangeCheckResult.Disallowed)
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continue;
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var entHideChat = entRange == MessageRangeCheckResult.HideChat;
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_chatManager.ChatMessageToOne(channel, message, wrappedMessage, source, entHideChat, session.ConnectedClient);
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_chatManager.ChatMessageToOne(channel, message, wrappedMessage, source, entHideChat, session.ConnectedClient, author: author);
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}
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_replay.RecordServerMessage(new ChatMessage(channel, message, wrappedMessage, GetNetEntity(source), null, MessageRangeHideChatForReplay(range)));
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