Updates the Content EntitySystems with the changes to the event API.
Visual Studio wants to update the version of the solution, and change some GUIDs around.
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@@ -14,16 +14,10 @@ namespace Content.Server.GameObjects.EntitySystems
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/// <inheritdoc />
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public override void Initialize()
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{
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EntityQuery = new TypeEntityQuery(typeof(ServerStorageComponent));
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}
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/// <inheritdoc />
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public override void SubscribeEvents()
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{
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base.SubscribeEvents();
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SubscribeEvent<EntRemovedFromContainerMessage>(HandleEntityRemovedFromContainer);
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SubscribeEvent<EntInsertedIntoContainerMessage>(HandleEntityInsertedIntoContainer);
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EntityQuery = new TypeEntityQuery(typeof(ServerStorageComponent));
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}
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/// <inheritdoc />
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