Updates the Content EntitySystems with the changes to the event API.
Visual Studio wants to update the version of the solution, and change some GUIDs around.
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@@ -46,13 +46,6 @@ namespace Content.Client.GameObjects.EntitySystems
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inputSys.BindMap.BindFunction(ContentKeyFunctions.ExamineEntity, new PointerInputCmdHandler(HandleExamine));
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}
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public override void RegisterMessageTypes()
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{
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base.RegisterMessageTypes();
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RegisterMessageType<ExamineSystemMessages.ExamineInfoResponseMessage>();
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}
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private bool HandleExamine(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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if (!uid.IsValid() || !_entityManager.TryGetEntity(uid, out var examined))
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