Merge branch 'master' into expl_int_analyzer
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@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
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_appearance?.SetData(PumpVisuals.VisualState, new PumpVisualState(_initialInletDirection, _initialOutletDirection, PumpEnabled));
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}
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public void Activate(ActivateEventArgs eventArgs)
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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PumpEnabled = !PumpEnabled;
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}
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