Particle Accelerator power changed admin chat warning (#18806)
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@@ -6,6 +6,7 @@ using Robust.Server.Player;
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using Robust.Server.GameObjects;
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using Robust.Shared.Utility;
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using System.Diagnostics;
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using Content.Shared.CCVar;
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namespace Content.Server.ParticleAccelerator.EntitySystems;
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@@ -159,6 +160,17 @@ public sealed partial class ParticleAcceleratorSystem
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};
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_adminLogger.Add(LogType.Action, impact, $"{ToPrettyString(player):player} has set the strength of {ToPrettyString(uid)} to {strength}");
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var alertMinPowerState = (ParticleAcceleratorPowerState)_cfg.GetCVar(CCVars.AdminAlertParticleAcceleratorMinPowerState);
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if (strength >= alertMinPowerState)
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{
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var pos = Transform(uid);
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_chat.SendAdminAlert(player, Loc.GetString("particle-accelerator-admin-power-strength-warning",
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("machine", ToPrettyString(uid)),
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("powerState", strength),
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("coordinates", pos.Coordinates)));
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}
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}
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comp.SelectedStrength = strength;
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@@ -1,9 +1,11 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Chat.Managers;
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using Content.Server.Projectiles;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Configuration;
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namespace Content.Server.ParticleAccelerator.EntitySystems;
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@@ -12,6 +14,8 @@ public sealed partial class ParticleAcceleratorSystem : EntitySystem
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly IChatManager _chat = default!;
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[Dependency] private readonly ProjectileSystem _projectileSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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[Dependency] private readonly SharedPhysicsSystem _physicsSystem = default!;
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