Make metamorphic glasses use last solution's empty sprite (#25322)

Make metamorphic glasses use empty sprite for the last solution they contained.
This commit is contained in:
Tayrtahn
2024-02-19 17:32:34 -05:00
committed by GitHub
parent 49460f39b6
commit c4c98a2f59

View File

@@ -212,8 +212,6 @@ public abstract partial class SharedSolutionContainerSystem : EntitySystem
if (solution.GetPrimaryReagentId() is { } reagent) if (solution.GetPrimaryReagentId() is { } reagent)
AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, reagent.ToString(), appearanceComponent); AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, reagent.ToString(), appearanceComponent);
else
AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, string.Empty, appearanceComponent);
} }
@@ -281,8 +279,6 @@ public abstract partial class SharedSolutionContainerSystem : EntitySystem
if (solution.GetPrimaryReagentId() is { } reagent) if (solution.GetPrimaryReagentId() is { } reagent)
AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, reagent.ToString(), appearanceComponent); AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, reagent.ToString(), appearanceComponent);
else
AppearanceSystem.SetData(uid, SolutionContainerVisuals.BaseOverride, string.Empty, appearanceComponent);
} }
/// <summary> /// <summary>