Add multi-layer in-hand and clothing support (#6740)
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@@ -30,6 +30,12 @@ namespace Content.Client.Inventory
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[ViewVariables]
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[DataField("speciesId")] public string? SpeciesId { get; set; }
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/// <summary>
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/// Data about the current layers that have been added to the players sprite due to the items in each equipment slot.
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/// </summary>
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[ViewVariables]
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public readonly Dictionary<string, HashSet<string>> VisualLayerKeys = new();
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public bool AttachedToGameHud;
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}
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}
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