Mapping: Check if map already exists (#5666)
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@@ -64,6 +64,12 @@ namespace Content.Server.GameTicking.Commands
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return;
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}
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if (mapManager.MapExists(new MapId(mapId)))
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{
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shell.WriteLine($"Map {mapId} already exists");
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return;
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}
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shell.ExecuteCommand("sudo cvar events.enabled false");
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shell.ExecuteCommand($"addmap {mapId} false");
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shell.ExecuteCommand($"loadbp {mapId} \"{CommandParsing.Escape(mapName)}\" true");
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